nslj.src.math
Class NslConvZero
java.lang.Object
|
+--nslj.src.math.NslConvZero
- public final class NslConvZero
- extends java.lang.Object
Method Summary |
static double[][] |
eval(double[][] a,
double b)
|
static double[][] |
eval(double[][] b,
double[] a)
|
static double[][] |
eval(double[][] a,
double[][] b)
|
static double[][] |
eval(double[][] dest,
double[][] a,
double b)
|
static double[][] |
eval(double[][] dest,
double[][] b,
double[] a)
|
static double[][] |
eval(double[][] dest,
double[][] a,
double[][] b)
|
static double[][] |
eval(double[][] dest,
double[][] a,
NslDouble0 b)
|
static double[][] |
eval(double[][] dest,
double[][] a,
NslDouble1 b)
|
static double[][] |
eval(double[][] dest,
double[][] a,
NslDouble2 b)
|
static double[][] |
eval(double[][] dest,
double[] a,
double[][] b)
|
static double[][] |
eval(double[][] dest,
double[] a,
NslDouble2 b)
|
static double[][] |
eval(double[][] dest,
double b,
double[][] a)
|
static double[][] |
eval(double[][] dest,
double a,
NslDouble2 b)
|
static double[][] |
eval(double[][] a,
NslDouble0 b)
|
static double[][] |
eval(double[][] dest,
NslDouble0 a,
double[][] b)
|
static double[][] |
eval(double[][] dest,
NslDouble0 a,
NslDouble2 b)
|
static double[][] |
eval(double[][] a,
NslDouble1 b)
|
static double[][] |
eval(double[][] dest,
NslDouble1 a,
double[][] b)
|
static double[][] |
eval(double[][] dest,
NslDouble1 a,
NslDouble2 b)
|
static double[][] |
eval(double[][] a,
NslDouble2 b)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
double b)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
double[] b)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
double[][] b)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
NslDouble0 b)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
NslDouble1 b)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
NslDouble2 b)
|
static double[] |
eval(double[] a,
double b)
|
static double[] |
eval(double[] a,
double[] b)
|
static double[][] |
eval(double[] a,
double[][] b)
|
static double[] |
eval(double[] dest,
double[] a,
double[] b)
|
static double[] |
eval(double[] dest,
double[] a,
NslDouble1 b)
|
static double[] |
eval(double[] a,
NslDouble1 b)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
double[] b)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
NslDouble1 b)
|
static double[][] |
eval(double[] a,
NslDouble2 b)
|
static double |
eval(double a,
double b)
|
static double[] |
eval(double a,
double[] b)
|
static double[][] |
eval(double b,
double[][] a)
|
static double |
eval(double a,
NslDouble0 b)
|
static double[] |
eval(double a,
NslDouble1 b)
|
static double[][] |
eval(double a,
NslDouble2 b)
|
static float[][] |
eval(float[][] a,
float b)
|
static float[][] |
eval(float[][] b,
float[] a)
|
static float[][] |
eval(float[][] a,
float[][] b)
|
static float[][] |
eval(float[][] dest,
float[][] a,
float b)
|
static float[][] |
eval(float[][] dest,
float[][] b,
float[] a)
|
static float[][] |
eval(float[][] dest,
float[][] a,
float[][] b)
|
static float[][] |
eval(float[][] dest,
float[][] a,
NslFloat0 b)
|
static float[][] |
eval(float[][] dest,
float[][] a,
NslFloat1 b)
|
static float[][] |
eval(float[][] dest,
float[] a,
float[][] b)
|
static float[][] |
eval(float[][] dest,
float[] a,
NslFloat2 b)
|
static float[][] |
eval(float[][] dest,
float b,
float[][] a)
|
static float[][] |
eval(float[][] dest,
float a,
NslFloat2 b)
|
static float[][] |
eval(float[][] a,
NslFloat0 b)
|
static float[][] |
eval(float[][] dest,
NslFloat0 a,
float[][] b)
|
static float[][] |
eval(float[][] dest,
NslFloat0 a,
NslFloat2 b)
|
static float[][] |
eval(float[][] a,
NslFloat1 b)
|
static float[][] |
eval(float[][] dest,
NslFloat1 a,
float[][] b)
|
static float[][] |
eval(float[][] dest,
NslFloat1 a,
NslFloat2 b)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
float b)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
float[] b)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
NslFloat0 b)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
NslFloat1 b)
|
static float[] |
eval(float[] a,
float b)
|
static float[] |
eval(float[] a,
float[] b)
|
static float[][] |
eval(float[] a,
float[][] b)
|
static float[] |
eval(float[] dest,
float[] a,
float[] b)
|
static float[][] |
eval(float[] a,
NslFloat2 b)
|
static float |
eval(float a,
float b)
|
static float[] |
eval(float a,
float[] b)
|
static float[][] |
eval(float b,
float[][] a)
|
static float[][] |
eval(float a,
NslFloat2 b)
|
static int[][] |
eval(int[][] a,
int b)
|
static int[][] |
eval(int[][] b,
int[] a)
|
static int[][] |
eval(int[][] a,
int[][] b)
|
static int[][] |
eval(int[][] dest,
int[][] a,
int b)
|
static int[][] |
eval(int[][] dest,
int[][] b,
int[] a)
|
static int[][] |
eval(int[][] dest,
int[][] a,
int[][] b)
|
static int[][] |
eval(int[][] dest,
int[][] a,
NslInt0 b)
|
static int[][] |
eval(int[][] dest,
int[][] a,
NslInt1 b)
|
static int[][] |
eval(int[][] dest,
int[] a,
int[][] b)
|
static int[][] |
eval(int[][] dest,
int[] a,
NslInt2 b)
|
static int[][] |
eval(int[][] dest,
int b,
int[][] a)
|
static int[][] |
eval(int[][] dest,
int a,
NslInt2 b)
|
static int[][] |
eval(int[][] a,
NslInt0 b)
|
static int[][] |
eval(int[][] dest,
NslInt0 a,
int[][] b)
|
static int[][] |
eval(int[][] dest,
NslInt0 a,
NslInt2 b)
|
static int[][] |
eval(int[][] a,
NslInt1 b)
|
static int[][] |
eval(int[][] dest,
NslInt1 a,
int[][] b)
|
static int[][] |
eval(int[][] dest,
NslInt1 a,
NslInt2 b)
|
static int[][] |
eval(int[][] dest,
NslInt2 a,
int b)
|
static int[][] |
eval(int[][] dest,
NslInt2 a,
int[] b)
|
static int[][] |
eval(int[][] dest,
NslInt2 a,
NslInt0 b)
|
static int[][] |
eval(int[][] dest,
NslInt2 a,
NslInt1 b)
|
static int[] |
eval(int[] a,
int b)
|
static int[] |
eval(int[] a,
int[] b)
|
static int[][] |
eval(int[] a,
int[][] b)
|
static int[] |
eval(int[] dest,
int[] a,
int[] b)
|
static int[] |
eval(int[] dest,
int[] a,
NslInt1 b)
|
static int[] |
eval(int[] a,
NslInt1 b)
|
static int[] |
eval(int[] dest,
NslInt1 a,
int[] b)
|
static int[] |
eval(int[] dest,
NslInt1 a,
NslInt1 b)
|
static int[][] |
eval(int[] a,
NslInt2 b)
|
static int |
eval(int a,
int b)
|
static int[] |
eval(int a,
int[] b)
|
static int[][] |
eval(int b,
int[][] a)
|
static int |
eval(int a,
NslInt0 b)
|
static int[] |
eval(int a,
NslInt1 b)
|
static int[][] |
eval(int a,
NslInt2 b)
|
static double |
eval(NslDouble0 a,
double b)
|
static double[][] |
eval(NslDouble0 a,
double[][] b)
|
static double |
eval(NslDouble0 a,
NslDouble0 b)
|
static double[] |
eval(NslDouble0 a,
NslDouble1 b)
|
static double[][] |
eval(NslDouble0 a,
NslDouble2 b)
|
static double[] |
eval(NslDouble1 a,
double b)
|
static double[] |
eval(NslDouble1 a,
double[] b)
|
static double[][] |
eval(NslDouble1 a,
double[][] b)
|
static double[] |
eval(NslDouble1 a,
NslDouble0 b)
|
static double[] |
eval(NslDouble1 a,
NslDouble1 b)
|
static double[][] |
eval(NslDouble1 a,
NslDouble2 b)
|
static double[][] |
eval(NslDouble2 a,
double b)
|
static double[][] |
eval(NslDouble2 a,
double[] b)
|
static double[][] |
eval(NslDouble2 a,
double[][] b)
|
static double[][] |
eval(NslDouble2 a,
NslDouble0 b)
|
static double[][] |
eval(NslDouble2 a,
NslDouble1 b)
|
static double[][] |
eval(NslDouble2 a,
NslDouble2 b)
|
static float[][] |
eval(NslFloat0 a,
float[][] b)
|
static float[][] |
eval(NslFloat0 a,
NslFloat2 b)
|
static float[][] |
eval(NslFloat1 a,
float[][] b)
|
static float[][] |
eval(NslFloat1 a,
NslFloat2 b)
|
static float[][] |
eval(NslFloat2 a,
float b)
|
static float[][] |
eval(NslFloat2 a,
float[] b)
|
static float[][] |
eval(NslFloat2 a,
NslFloat0 b)
|
static float[][] |
eval(NslFloat2 a,
NslFloat1 b)
|
static int |
eval(NslInt0 a,
int b)
|
static int[][] |
eval(NslInt0 a,
int[][] b)
|
static int |
eval(NslInt0 a,
NslInt0 b)
|
static int[] |
eval(NslInt0 a,
NslInt1 b)
|
static int[][] |
eval(NslInt0 a,
NslInt2 b)
|
static int[] |
eval(NslInt1 a,
int b)
|
static int[] |
eval(NslInt1 a,
int[] b)
|
static int[][] |
eval(NslInt1 a,
int[][] b)
|
static int[] |
eval(NslInt1 a,
NslInt0 b)
|
static int[] |
eval(NslInt1 a,
NslInt1 b)
|
static int[][] |
eval(NslInt1 a,
NslInt2 b)
|
static int[][] |
eval(NslInt2 a,
int b)
|
static int[][] |
eval(NslInt2 a,
int[] b)
|
static int[][] |
eval(NslInt2 a,
NslInt0 b)
|
static int[][] |
eval(NslInt2 a,
NslInt1 b)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
NslConvZero
public NslConvZero()
eval
public static int eval(int a,
int b)
eval
public static float eval(float a,
float b)
eval
public static double eval(double a,
double b)
eval
public static int[] eval(int a,
int[] b)
eval
public static float[] eval(float a,
float[] b)
eval
public static double[] eval(double a,
double[] b)
eval
public static int[] eval(int[] a,
int b)
eval
public static float[] eval(float[] a,
float b)
eval
public static double[] eval(double[] a,
double b)
eval
public static int[] eval(int[] a,
int[] b)
eval
public static int[] eval(int[] dest,
int[] a,
int[] b)
eval
public static float[] eval(float[] a,
float[] b)
eval
public static float[] eval(float[] dest,
float[] a,
float[] b)
eval
public static double[] eval(double[] a,
double[] b)
eval
public static double[] eval(double[] dest,
double[] a,
double[] b)
eval
public static double[][] eval(double[][] a,
double[][] b)
eval
public static double[][] eval(double[][] dest,
double[][] a,
double[][] b)
eval
public static double[][] eval(double[] a,
double[][] b)
eval
public static double[][] eval(double[][] dest,
double[] a,
double[][] b)
eval
public static double[][] eval(double[][] b,
double[] a)
eval
public static double[][] eval(double[][] dest,
double[][] b,
double[] a)
eval
public static double[][] eval(double[][] a,
double b)
eval
public static double[][] eval(double[][] dest,
double[][] a,
double b)
eval
public static double[][] eval(double b,
double[][] a)
eval
public static double[][] eval(double[][] dest,
double b,
double[][] a)
eval
public static float[][] eval(float[][] a,
float[][] b)
eval
public static float[][] eval(float[][] dest,
float[][] a,
float[][] b)
eval
public static float[][] eval(float[] a,
float[][] b)
eval
public static float[][] eval(float[][] dest,
float[] a,
float[][] b)
eval
public static float[][] eval(float[][] b,
float[] a)
eval
public static float[][] eval(float[][] dest,
float[][] b,
float[] a)
eval
public static float[][] eval(float[][] a,
float b)
eval
public static float[][] eval(float[][] dest,
float[][] a,
float b)
eval
public static float[][] eval(float b,
float[][] a)
eval
public static float[][] eval(float[][] dest,
float b,
float[][] a)
eval
public static int[][] eval(int[][] a,
int[][] b)
eval
public static int[][] eval(int[][] dest,
int[][] a,
int[][] b)
eval
public static int[][] eval(int[] a,
int[][] b)
eval
public static int[][] eval(int[][] dest,
int[] a,
int[][] b)
eval
public static int[][] eval(int[][] b,
int[] a)
eval
public static int[][] eval(int[][] dest,
int[][] b,
int[] a)
eval
public static int[][] eval(int[][] a,
int b)
eval
public static int[][] eval(int[][] dest,
int[][] a,
int b)
eval
public static int[][] eval(int b,
int[][] a)
eval
public static int[][] eval(int[][] dest,
int b,
int[][] a)
eval
public static int eval(NslInt0 a,
int b)
eval
public static int eval(int a,
NslInt0 b)
eval
public static int eval(NslInt0 a,
NslInt0 b)
eval
public static double eval(NslDouble0 a,
double b)
eval
public static double eval(double a,
NslDouble0 b)
eval
public static double eval(NslDouble0 a,
NslDouble0 b)
eval
public static int[] eval(int a,
NslInt1 b)
eval
public static int[] eval(NslInt0 a,
NslInt1 b)
eval
public static double[] eval(double a,
NslDouble1 b)
eval
public static double[] eval(NslDouble0 a,
NslDouble1 b)
eval
public static int[] eval(NslInt1 a,
int b)
eval
public static int[] eval(NslInt1 a,
NslInt0 b)
eval
public static double[] eval(NslDouble1 a,
double b)
eval
public static double[] eval(NslDouble1 a,
NslDouble0 b)
eval
public static int[] eval(NslInt1 a,
int[] b)
eval
public static int[] eval(int[] dest,
NslInt1 a,
int[] b)
eval
public static int[] eval(int[] a,
NslInt1 b)
eval
public static int[] eval(int[] dest,
int[] a,
NslInt1 b)
eval
public static int[] eval(NslInt1 a,
NslInt1 b)
eval
public static int[] eval(int[] dest,
NslInt1 a,
NslInt1 b)
eval
public static double[] eval(NslDouble1 a,
double[] b)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
double[] b)
eval
public static double[] eval(double[] a,
NslDouble1 b)
eval
public static double[] eval(double[] dest,
double[] a,
NslDouble1 b)
eval
public static double[] eval(NslDouble1 a,
NslDouble1 b)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
NslDouble1 b)
eval
public static double[][] eval(NslDouble2 a,
double[][] b)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
double[][] b)
eval
public static double[][] eval(double[][] a,
NslDouble2 b)
eval
public static double[][] eval(double[][] dest,
double[][] a,
NslDouble2 b)
eval
public static double[][] eval(NslDouble2 a,
NslDouble2 b)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
NslDouble2 b)
eval
public static double[][] eval(NslDouble1 a,
double[][] b)
eval
public static double[][] eval(double[][] dest,
NslDouble1 a,
double[][] b)
eval
public static double[][] eval(double[] a,
NslDouble2 b)
eval
public static double[][] eval(double[][] dest,
double[] a,
NslDouble2 b)
eval
public static double[][] eval(NslDouble1 a,
NslDouble2 b)
eval
public static double[][] eval(double[][] dest,
NslDouble1 a,
NslDouble2 b)
eval
public static double[][] eval(NslDouble2 a,
double[] b)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
double[] b)
eval
public static double[][] eval(double[][] a,
NslDouble1 b)
eval
public static double[][] eval(double[][] dest,
double[][] a,
NslDouble1 b)
eval
public static double[][] eval(NslDouble2 a,
NslDouble1 b)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
NslDouble1 b)
eval
public static double[][] eval(NslDouble2 a,
double b)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
double b)
eval
public static double[][] eval(double[][] a,
NslDouble0 b)
eval
public static double[][] eval(double[][] dest,
double[][] a,
NslDouble0 b)
eval
public static double[][] eval(NslDouble2 a,
NslDouble0 b)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
NslDouble0 b)
eval
public static double[][] eval(NslDouble0 a,
double[][] b)
eval
public static double[][] eval(double[][] dest,
NslDouble0 a,
double[][] b)
eval
public static double[][] eval(double a,
NslDouble2 b)
eval
public static double[][] eval(double[][] dest,
double a,
NslDouble2 b)
eval
public static double[][] eval(NslDouble0 a,
NslDouble2 b)
eval
public static double[][] eval(double[][] dest,
NslDouble0 a,
NslDouble2 b)
eval
public static float[][] eval(NslFloat1 a,
float[][] b)
eval
public static float[][] eval(float[][] dest,
NslFloat1 a,
float[][] b)
eval
public static float[][] eval(float[] a,
NslFloat2 b)
eval
public static float[][] eval(float[][] dest,
float[] a,
NslFloat2 b)
eval
public static float[][] eval(NslFloat1 a,
NslFloat2 b)
eval
public static float[][] eval(float[][] dest,
NslFloat1 a,
NslFloat2 b)
eval
public static float[][] eval(NslFloat2 a,
float[] b)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
float[] b)
eval
public static float[][] eval(float[][] a,
NslFloat1 b)
eval
public static float[][] eval(float[][] dest,
float[][] a,
NslFloat1 b)
eval
public static float[][] eval(NslFloat2 a,
NslFloat1 b)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
NslFloat1 b)
eval
public static float[][] eval(NslFloat2 a,
float b)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
float b)
eval
public static float[][] eval(float[][] a,
NslFloat0 b)
eval
public static float[][] eval(float[][] dest,
float[][] a,
NslFloat0 b)
eval
public static float[][] eval(NslFloat2 a,
NslFloat0 b)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
NslFloat0 b)
eval
public static float[][] eval(NslFloat0 a,
float[][] b)
eval
public static float[][] eval(float[][] dest,
NslFloat0 a,
float[][] b)
eval
public static float[][] eval(float a,
NslFloat2 b)
eval
public static float[][] eval(float[][] dest,
float a,
NslFloat2 b)
eval
public static float[][] eval(NslFloat0 a,
NslFloat2 b)
eval
public static float[][] eval(float[][] dest,
NslFloat0 a,
NslFloat2 b)
eval
public static int[][] eval(NslInt1 a,
int[][] b)
eval
public static int[][] eval(int[][] dest,
NslInt1 a,
int[][] b)
eval
public static int[][] eval(int[] a,
NslInt2 b)
eval
public static int[][] eval(int[][] dest,
int[] a,
NslInt2 b)
eval
public static int[][] eval(NslInt1 a,
NslInt2 b)
eval
public static int[][] eval(int[][] dest,
NslInt1 a,
NslInt2 b)
eval
public static int[][] eval(NslInt2 a,
int[] b)
eval
public static int[][] eval(int[][] dest,
NslInt2 a,
int[] b)
eval
public static int[][] eval(int[][] a,
NslInt1 b)
eval
public static int[][] eval(int[][] dest,
int[][] a,
NslInt1 b)
eval
public static int[][] eval(NslInt2 a,
NslInt1 b)
eval
public static int[][] eval(int[][] dest,
NslInt2 a,
NslInt1 b)
eval
public static int[][] eval(NslInt2 a,
int b)
eval
public static int[][] eval(int[][] dest,
NslInt2 a,
int b)
eval
public static int[][] eval(int[][] a,
NslInt0 b)
eval
public static int[][] eval(int[][] dest,
int[][] a,
NslInt0 b)
eval
public static int[][] eval(NslInt2 a,
NslInt0 b)
eval
public static int[][] eval(int[][] dest,
NslInt2 a,
NslInt0 b)
eval
public static int[][] eval(NslInt0 a,
int[][] b)
eval
public static int[][] eval(int[][] dest,
NslInt0 a,
int[][] b)
eval
public static int[][] eval(int a,
NslInt2 b)
eval
public static int[][] eval(int[][] dest,
int a,
NslInt2 b)
eval
public static int[][] eval(NslInt0 a,
NslInt2 b)
eval
public static int[][] eval(int[][] dest,
NslInt0 a,
NslInt2 b)