nslj.src.math
Class NslConv

java.lang.Object
  |
  +--nslj.src.math.NslConv

public final class NslConv
extends java.lang.Object


Constructor Summary
NslConv()
           
 
Method Summary
static double[][] eval(double[][] a, double b)
           
static double[][] eval(double[][] b, double[] a)
           
static double[][] eval(double[][] a, double[][] b)
           
static double[][] eval(double[][] dest, double[][] a, double b)
           
static double[][] eval(double[][] dest, double[][] b, double[] a)
           
static double[][] eval(double[][] dest, double[][] a, double[][] b)
           
static double[][] eval(double[][] dest, double[][] a, NslDouble0 b)
           
static double[][] eval(double[][] dest, double[][] a, NslDouble1 b)
           
static double[][] eval(double[][] dest, double[][] a, NslDouble2 b)
           
static double[][] eval(double[][] dest, double[] a, double[][] b)
           
static double[][] eval(double[][] dest, double[] a, NslDouble2 b)
           
static double[][] eval(double[][] dest, double b, double[][] a)
           
static double[][] eval(double[][] dest, double a, NslDouble2 b)
           
static double[][] eval(double[][] a, NslDouble0 b)
           
static double[][] eval(double[][] dest, NslDouble0 a, double[][] b)
           
static double[][] eval(double[][] dest, NslDouble0 a, NslDouble2 b)
           
static double[][] eval(double[][] a, NslDouble1 b)
           
static double[][] eval(double[][] dest, NslDouble1 a, double[][] b)
           
static double[][] eval(double[][] dest, NslDouble1 a, NslDouble2 b)
           
static double[][] eval(double[][] a, NslDouble2 b)
           
static double[][] eval(double[][] dest, NslDouble2 a, double b)
           
static double[][] eval(double[][] dest, NslDouble2 a, double[] b)
           
static double[][] eval(double[][] dest, NslDouble2 a, double[][] b)
           
static double[][] eval(double[][] dest, NslDouble2 a, NslDouble0 b)
           
static double[][] eval(double[][] dest, NslDouble2 a, NslDouble1 b)
           
static double[][] eval(double[][] dest, NslDouble2 a, NslDouble2 b)
           
static double[] eval(double[] a, double b)
           
static double[] eval(double[] a, double[] b)
           
static double[][] eval(double[] a, double[][] b)
           
static double[] eval(double[] dest, double[] a, double[] b)
           
static double[] eval(double[] dest, double[] a, NslDouble1 b)
           
static double[] eval(double[] a, NslDouble1 b)
           
static double[] eval(double[] dest, NslDouble1 a, double[] b)
           
static double[] eval(double[] dest, NslDouble1 a, NslDouble1 b)
           
static double[][] eval(double[] a, NslDouble2 b)
           
static double eval(double a, double b)
           
static double[] eval(double a, double[] b)
           
static double[][] eval(double b, double[][] a)
           
static double eval(double a, NslDouble0 b)
           
static double[] eval(double a, NslDouble1 b)
           
static double[][] eval(double a, NslDouble2 b)
           
static float[][] eval(float[][] a, float b)
           
static float[][] eval(float[][] b, float[] a)
           
static float[][] eval(float[][] a, float[][] b)
           
static float[][] eval(float[][] dest, float[][] a, float b)
           
static float[][] eval(float[][] dest, float[][] b, float[] a)
           
static float[][] eval(float[][] dest, float[][] a, float[][] b)
           
static float[][] eval(float[][] dest, float[][] a, NslFloat0 b)
           
static float[][] eval(float[][] dest, float[][] a, NslFloat1 b)
           
static float[][] eval(float[][] dest, float[][] a, NslFloat2 b)
           
static float[][] eval(float[][] dest, float[] a, float[][] b)
           
static float[][] eval(float[][] dest, float[] a, NslFloat2 b)
           
static float[][] eval(float[][] dest, float b, float[][] a)
           
static float[][] eval(float[][] dest, float a, NslFloat2 b)
           
static float[][] eval(float[][] a, NslFloat0 b)
           
static float[][] eval(float[][] dest, NslFloat0 a, float[][] b)
           
static float[][] eval(float[][] dest, NslFloat0 a, NslFloat2 b)
           
static float[][] eval(float[][] a, NslFloat1 b)
           
static float[][] eval(float[][] dest, NslFloat1 a, float[][] b)
           
static float[][] eval(float[][] dest, NslFloat1 a, NslFloat2 b)
           
static float[][] eval(float[][] a, NslFloat2 b)
           
static float[][] eval(float[][] dest, NslFloat2 a, float b)
           
static float[][] eval(float[][] dest, NslFloat2 a, float[] b)
           
static float[][] eval(float[][] dest, NslFloat2 a, float[][] b)
           
static float[][] eval(float[][] dest, NslFloat2 a, NslFloat0 b)
           
static float[][] eval(float[][] dest, NslFloat2 a, NslFloat1 b)
           
static float[][] eval(float[][] dest, NslFloat2 a, NslFloat2 b)
           
static float[] eval(float[] a, float b)
           
static float[] eval(float[] a, float[] b)
           
static float[][] eval(float[] a, float[][] b)
           
static float[] eval(float[] dest, float[] a, float[] b)
           
static float[] eval(float[] dest, float[] a, NslFloat1 b)
           
static float[] eval(float[] a, NslFloat1 b)
           
static float[] eval(float[] dest, NslFloat1 a, float[] b)
           
static float[] eval(float[] dest, NslFloat1 a, NslFloat1 b)
           
static float[][] eval(float[] a, NslFloat2 b)
           
static float eval(float a, float b)
           
static float[] eval(float a, float[] b)
           
static float[][] eval(float b, float[][] a)
           
static float eval(float a, NslFloat0 b)
           
static float[] eval(float a, NslFloat1 b)
           
static float[][] eval(float a, NslFloat2 b)
           
static int[][] eval(int[][] a, int b)
           
static int[][] eval(int[][] b, int[] a)
           
static int[][] eval(int[][] a, int[][] b)
           
static int[][] eval(int[][] dest, int[][] a, int b)
           
static int[][] eval(int[][] dest, int[][] b, int[] a)
           
static int[][] eval(int[][] dest, int[][] a, int[][] b)
           
static int[][] eval(int[][] dest, int[][] a, NslInt0 b)
           
static int[][] eval(int[][] dest, int[][] a, NslInt1 b)
           
static int[][] eval(int[][] dest, int[][] a, NslInt2 b)
           
static int[][] eval(int[][] dest, int[] a, int[][] b)
           
static int[][] eval(int[][] dest, int[] a, NslInt2 b)
           
static int[][] eval(int[][] dest, int b, int[][] a)
           
static int[][] eval(int[][] dest, int a, NslInt2 b)
           
static int[][] eval(int[][] a, NslInt0 b)
           
static int[][] eval(int[][] dest, NslInt0 a, int[][] b)
           
static int[][] eval(int[][] dest, NslInt0 a, NslInt2 b)
           
static int[][] eval(int[][] a, NslInt1 b)
           
static int[][] eval(int[][] dest, NslInt1 a, int[][] b)
           
static int[][] eval(int[][] dest, NslInt1 a, NslInt2 b)
           
static int[][] eval(int[][] a, NslInt2 b)
           
static int[][] eval(int[][] dest, NslInt2 a, int b)
           
static int[][] eval(int[][] dest, NslInt2 a, int[] b)
           
static int[][] eval(int[][] dest, NslInt2 a, int[][] b)
           
static int[][] eval(int[][] dest, NslInt2 a, NslInt0 b)
           
static int[][] eval(int[][] dest, NslInt2 a, NslInt1 b)
           
static int[][] eval(int[][] dest, NslInt2 a, NslInt2 b)
           
static int[] eval(int[] a, int b)
           
static int[] eval(int[] a, int[] b)
           
static int[][] eval(int[] a, int[][] b)
           
static int[] eval(int[] dest, int[] a, int[] b)
           
static int[] eval(int[] dest, int[] a, NslInt1 b)
           
static int[] eval(int[] a, NslInt1 b)
           
static int[] eval(int[] dest, NslInt1 a, int[] b)
           
static int[] eval(int[] dest, NslInt1 a, NslInt1 b)
           
static int[][] eval(int[] a, NslInt2 b)
           
static int eval(int a, int b)
           
static int[] eval(int a, int[] b)
           
static int[][] eval(int b, int[][] a)
           
static int eval(int a, NslInt0 b)
           
static int[] eval(int a, NslInt1 b)
           
static int[][] eval(int a, NslInt2 b)
           
static double eval(NslDouble0 a, double b)
           
static double[][] eval(NslDouble0 a, double[][] b)
           
static double eval(NslDouble0 a, NslDouble0 b)
           
static double[] eval(NslDouble0 a, NslDouble1 b)
           
static double[][] eval(NslDouble0 a, NslDouble2 b)
           
static double[] eval(NslDouble1 a, double b)
           
static double[] eval(NslDouble1 a, double[] b)
           
static double[][] eval(NslDouble1 a, double[][] b)
           
static double[] eval(NslDouble1 a, NslDouble0 b)
           
static double[] eval(NslDouble1 a, NslDouble1 b)
           
static double[][] eval(NslDouble1 a, NslDouble2 b)
           
static double[][] eval(NslDouble2 a, double b)
           
static double[][] eval(NslDouble2 a, double[] b)
           
static double[][] eval(NslDouble2 a, double[][] b)
           
static double[][] eval(NslDouble2 a, NslDouble0 b)
           
static double[][] eval(NslDouble2 a, NslDouble1 b)
           
static double[][] eval(NslDouble2 a, NslDouble2 b)
           
static float eval(NslFloat0 a, float b)
           
static float[][] eval(NslFloat0 a, float[][] b)
           
static float eval(NslFloat0 a, NslFloat0 b)
           
static float[] eval(NslFloat0 a, NslFloat1 b)
           
static float[][] eval(NslFloat0 a, NslFloat2 b)
           
static float[] eval(NslFloat1 a, float b)
           
static float[] eval(NslFloat1 a, float[] b)
           
static float[][] eval(NslFloat1 a, float[][] b)
           
static float[] eval(NslFloat1 a, NslFloat0 b)
           
static float[] eval(NslFloat1 a, NslFloat1 b)
           
static float[][] eval(NslFloat1 a, NslFloat2 b)
           
static float[][] eval(NslFloat2 a, float b)
           
static float[][] eval(NslFloat2 a, float[] b)
           
static float[][] eval(NslFloat2 a, float[][] b)
           
static float[][] eval(NslFloat2 a, NslFloat0 b)
           
static float[][] eval(NslFloat2 a, NslFloat1 b)
           
static float[][] eval(NslFloat2 a, NslFloat2 b)
           
static int eval(NslInt0 a, int b)
           
static int[][] eval(NslInt0 a, int[][] b)
           
static int eval(NslInt0 a, NslInt0 b)
           
static int[] eval(NslInt0 a, NslInt1 b)
           
static int[][] eval(NslInt0 a, NslInt2 b)
           
static int[] eval(NslInt1 a, int b)
           
static int[] eval(NslInt1 a, int[] b)
           
static int[][] eval(NslInt1 a, int[][] b)
           
static int[] eval(NslInt1 a, NslInt0 b)
           
static int[] eval(NslInt1 a, NslInt1 b)
           
static int[][] eval(NslInt1 a, NslInt2 b)
           
static int[][] eval(NslInt2 a, int b)
           
static int[][] eval(NslInt2 a, int[] b)
           
static int[][] eval(NslInt2 a, int[][] b)
           
static int[][] eval(NslInt2 a, NslInt0 b)
           
static int[][] eval(NslInt2 a, NslInt1 b)
           
static int[][] eval(NslInt2 a, NslInt2 b)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

NslConv

public NslConv()
Method Detail

eval

public static int eval(int a,
                       int b)

eval

public static float eval(float a,
                         float b)

eval

public static double eval(double a,
                          double b)

eval

public static int[] eval(int a,
                         int[] b)

eval

public static float[] eval(float a,
                           float[] b)

eval

public static double[] eval(double a,
                            double[] b)

eval

public static int[] eval(int[] a,
                         int b)

eval

public static float[] eval(float[] a,
                           float b)

eval

public static double[] eval(double[] a,
                            double b)

eval

public static int[] eval(int[] a,
                         int[] b)

eval

public static int[] eval(int[] dest,
                         int[] a,
                         int[] b)

eval

public static float[] eval(float[] a,
                           float[] b)

eval

public static float[] eval(float[] dest,
                           float[] a,
                           float[] b)

eval

public static double[] eval(double[] a,
                            double[] b)

eval

public static double[] eval(double[] dest,
                            double[] a,
                            double[] b)

eval

public static double[][] eval(double[][] a,
                              double[][] b)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              double[][] b)

eval

public static float[][] eval(float[][] a,
                             float[][] b)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             float[][] b)

eval

public static int[][] eval(int[][] a,
                           int[][] b)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           int[][] b)

eval

public static double[][] eval(double[] a,
                              double[][] b)

eval

public static double[][] eval(double[][] dest,
                              double[] a,
                              double[][] b)

eval

public static float[][] eval(float[] a,
                             float[][] b)

eval

public static float[][] eval(float[][] dest,
                             float[] a,
                             float[][] b)

eval

public static int[][] eval(int[] a,
                           int[][] b)

eval

public static int[][] eval(int[][] dest,
                           int[] a,
                           int[][] b)

eval

public static double[][] eval(double[][] b,
                              double[] a)

eval

public static double[][] eval(double[][] dest,
                              double[][] b,
                              double[] a)

eval

public static double[][] eval(double[][] a,
                              double b)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              double b)

eval

public static double[][] eval(double b,
                              double[][] a)

eval

public static double[][] eval(double[][] dest,
                              double b,
                              double[][] a)

eval

public static float[][] eval(float[][] b,
                             float[] a)

eval

public static float[][] eval(float[][] dest,
                             float[][] b,
                             float[] a)

eval

public static float[][] eval(float[][] a,
                             float b)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             float b)

eval

public static float[][] eval(float b,
                             float[][] a)

eval

public static float[][] eval(float[][] dest,
                             float b,
                             float[][] a)

eval

public static int[][] eval(int[][] b,
                           int[] a)

eval

public static int[][] eval(int[][] dest,
                           int[][] b,
                           int[] a)

eval

public static int[][] eval(int[][] a,
                           int b)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           int b)

eval

public static int[][] eval(int b,
                           int[][] a)

eval

public static int[][] eval(int[][] dest,
                           int b,
                           int[][] a)

eval

public static int eval(NslInt0 a,
                       int b)

eval

public static int eval(int a,
                       NslInt0 b)

eval

public static int eval(NslInt0 a,
                       NslInt0 b)

eval

public static double eval(NslDouble0 a,
                          double b)

eval

public static double eval(double a,
                          NslDouble0 b)

eval

public static double eval(NslDouble0 a,
                          NslDouble0 b)

eval

public static float eval(NslFloat0 a,
                         float b)

eval

public static float eval(float a,
                         NslFloat0 b)

eval

public static float eval(NslFloat0 a,
                         NslFloat0 b)

eval

public static int[] eval(int a,
                         NslInt1 b)

eval

public static int[] eval(NslInt0 a,
                         NslInt1 b)

eval

public static double[] eval(double a,
                            NslDouble1 b)

eval

public static double[] eval(NslDouble0 a,
                            NslDouble1 b)

eval

public static float[] eval(float a,
                           NslFloat1 b)

eval

public static float[] eval(NslFloat0 a,
                           NslFloat1 b)

eval

public static int[] eval(NslInt1 a,
                         int b)

eval

public static int[] eval(NslInt1 a,
                         NslInt0 b)

eval

public static double[] eval(NslDouble1 a,
                            double b)

eval

public static double[] eval(NslDouble1 a,
                            NslDouble0 b)

eval

public static float[] eval(NslFloat1 a,
                           float b)

eval

public static float[] eval(NslFloat1 a,
                           NslFloat0 b)

eval

public static int[] eval(NslInt1 a,
                         int[] b)

eval

public static int[] eval(int[] dest,
                         NslInt1 a,
                         int[] b)

eval

public static int[] eval(int[] a,
                         NslInt1 b)

eval

public static int[] eval(int[] dest,
                         int[] a,
                         NslInt1 b)

eval

public static int[] eval(NslInt1 a,
                         NslInt1 b)

eval

public static int[] eval(int[] dest,
                         NslInt1 a,
                         NslInt1 b)

eval

public static double[] eval(NslDouble1 a,
                            double[] b)

eval

public static double[] eval(double[] dest,
                            NslDouble1 a,
                            double[] b)

eval

public static double[] eval(double[] a,
                            NslDouble1 b)

eval

public static double[] eval(double[] dest,
                            double[] a,
                            NslDouble1 b)

eval

public static double[] eval(NslDouble1 a,
                            NslDouble1 b)

eval

public static double[] eval(double[] dest,
                            NslDouble1 a,
                            NslDouble1 b)

eval

public static float[] eval(NslFloat1 a,
                           float[] b)

eval

public static float[] eval(float[] dest,
                           NslFloat1 a,
                           float[] b)

eval

public static float[] eval(float[] a,
                           NslFloat1 b)

eval

public static float[] eval(float[] dest,
                           float[] a,
                           NslFloat1 b)

eval

public static float[] eval(NslFloat1 a,
                           NslFloat1 b)

eval

public static float[] eval(float[] dest,
                           NslFloat1 a,
                           NslFloat1 b)

eval

public static int[][] eval(NslInt2 a,
                           int[][] b)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           int[][] b)

eval

public static int[][] eval(int[][] a,
                           NslInt2 b)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           NslInt2 b)

eval

public static int[][] eval(NslInt2 a,
                           NslInt2 b)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           NslInt2 b)

eval

public static double[][] eval(NslDouble2 a,
                              double[][] b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              double[][] b)

eval

public static double[][] eval(double[][] a,
                              NslDouble2 b)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              NslDouble2 b)

eval

public static double[][] eval(NslDouble2 a,
                              NslDouble2 b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              NslDouble2 b)

eval

public static float[][] eval(NslFloat2 a,
                             float[][] b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             float[][] b)

eval

public static float[][] eval(float[][] a,
                             NslFloat2 b)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             NslFloat2 b)

eval

public static float[][] eval(NslFloat2 a,
                             NslFloat2 b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             NslFloat2 b)

eval

public static int[][] eval(NslInt1 a,
                           int[][] b)

eval

public static int[][] eval(int[][] dest,
                           NslInt1 a,
                           int[][] b)

eval

public static int[][] eval(int[] a,
                           NslInt2 b)

eval

public static int[][] eval(int[][] dest,
                           int[] a,
                           NslInt2 b)

eval

public static int[][] eval(NslInt1 a,
                           NslInt2 b)

eval

public static int[][] eval(int[][] dest,
                           NslInt1 a,
                           NslInt2 b)

eval

public static double[][] eval(NslDouble1 a,
                              double[][] b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble1 a,
                              double[][] b)

eval

public static double[][] eval(double[] a,
                              NslDouble2 b)

eval

public static double[][] eval(double[][] dest,
                              double[] a,
                              NslDouble2 b)

eval

public static double[][] eval(NslDouble1 a,
                              NslDouble2 b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble1 a,
                              NslDouble2 b)

eval

public static float[][] eval(NslFloat1 a,
                             float[][] b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat1 a,
                             float[][] b)

eval

public static float[][] eval(float[] a,
                             NslFloat2 b)

eval

public static float[][] eval(float[][] dest,
                             float[] a,
                             NslFloat2 b)

eval

public static float[][] eval(NslFloat1 a,
                             NslFloat2 b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat1 a,
                             NslFloat2 b)

eval

public static int[][] eval(NslInt2 a,
                           int[] b)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           int[] b)

eval

public static int[][] eval(int[][] a,
                           NslInt1 b)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           NslInt1 b)

eval

public static int[][] eval(NslInt2 a,
                           NslInt1 b)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           NslInt1 b)

eval

public static double[][] eval(NslDouble2 a,
                              double[] b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              double[] b)

eval

public static double[][] eval(double[][] a,
                              NslDouble1 b)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              NslDouble1 b)

eval

public static double[][] eval(NslDouble2 a,
                              NslDouble1 b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              NslDouble1 b)

eval

public static float[][] eval(NslFloat2 a,
                             float[] b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             float[] b)

eval

public static float[][] eval(float[][] a,
                             NslFloat1 b)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             NslFloat1 b)

eval

public static float[][] eval(NslFloat2 a,
                             NslFloat1 b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             NslFloat1 b)

eval

public static int[][] eval(NslInt2 a,
                           int b)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           int b)

eval

public static int[][] eval(int[][] a,
                           NslInt0 b)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           NslInt0 b)

eval

public static int[][] eval(NslInt2 a,
                           NslInt0 b)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           NslInt0 b)

eval

public static double[][] eval(NslDouble2 a,
                              double b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              double b)

eval

public static double[][] eval(double[][] a,
                              NslDouble0 b)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              NslDouble0 b)

eval

public static double[][] eval(NslDouble2 a,
                              NslDouble0 b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              NslDouble0 b)

eval

public static float[][] eval(NslFloat2 a,
                             float b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             float b)

eval

public static float[][] eval(float[][] a,
                             NslFloat0 b)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             NslFloat0 b)

eval

public static float[][] eval(NslFloat2 a,
                             NslFloat0 b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             NslFloat0 b)

eval

public static int[][] eval(NslInt0 a,
                           int[][] b)

eval

public static int[][] eval(int[][] dest,
                           NslInt0 a,
                           int[][] b)

eval

public static int[][] eval(int a,
                           NslInt2 b)

eval

public static int[][] eval(int[][] dest,
                           int a,
                           NslInt2 b)

eval

public static int[][] eval(NslInt0 a,
                           NslInt2 b)

eval

public static int[][] eval(int[][] dest,
                           NslInt0 a,
                           NslInt2 b)

eval

public static double[][] eval(NslDouble0 a,
                              double[][] b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble0 a,
                              double[][] b)

eval

public static double[][] eval(double a,
                              NslDouble2 b)

eval

public static double[][] eval(double[][] dest,
                              double a,
                              NslDouble2 b)

eval

public static double[][] eval(NslDouble0 a,
                              NslDouble2 b)

eval

public static double[][] eval(double[][] dest,
                              NslDouble0 a,
                              NslDouble2 b)

eval

public static float[][] eval(NslFloat0 a,
                             float[][] b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat0 a,
                             float[][] b)

eval

public static float[][] eval(float a,
                             NslFloat2 b)

eval

public static float[][] eval(float[][] dest,
                             float a,
                             NslFloat2 b)

eval

public static float[][] eval(NslFloat0 a,
                             NslFloat2 b)

eval

public static float[][] eval(float[][] dest,
                             NslFloat0 a,
                             NslFloat2 b)