nslj.src.math
Class NslRandom

java.lang.Object
  |
  +--nslj.src.math.NslRandom

public final class NslRandom
extends java.lang.Object


Constructor Summary
NslRandom()
           
 
Method Summary
static double eval()
           
static double[] eval(double[] a)
           
static double[][] eval(double[][] a)
           
static double[][][] eval(double[][][] a)
           
static double[][][][] eval(double[][][][] a)
           
static double[][][][] eval(double[][][][] dest, double[][][][] a)
           
static double[][][][] eval(double[][][][] dest, double[][][][] a, double start, double end)
           
static double[][][][] eval(double[][][][] dest, double[][][][] a, double start, NslDouble0 end)
           
static double[][][][] eval(double[][][][] dest, double[][][][] a, NslDouble0 start, double end)
           
static double[][][][] eval(double[][][][] dest, double[][][][] a, NslDouble0 start, NslDouble0 end)
           
static double[][][][] eval(double[][][][] a, double start, double end)
           
static double[][][][] eval(double[][][][] a, double start, NslDouble0 end)
           
static double[][][][] eval(double[][][][] a, NslDouble0 start, double end)
           
static double[][][][] eval(double[][][][] a, NslDouble0 start, NslDouble0 end)
           
static double[][][][] eval(double[][][][] dest, NslDouble4 a)
           
static double[][][][] eval(double[][][][] dest, NslDouble4 a, double start, double end)
           
static double[][][][] eval(double[][][][] dest, NslDouble4 a, double start, NslDouble0 end)
           
static double[][][][] eval(double[][][][] dest, NslDouble4 a, NslDouble0 start, double end)
           
static double[][][][] eval(double[][][][] dest, NslDouble4 a, NslDouble0 start, NslDouble0 end)
           
static double[][][] eval(double[][][] dest, double[][][] a)
           
static double[][][] eval(double[][][] dest, double[][][] a, double start, double end)
           
static double[][][] eval(double[][][] dest, double[][][] a, double start, NslDouble0 end)
           
static double[][][] eval(double[][][] dest, double[][][] a, NslDouble0 start, double end)
           
static double[][][] eval(double[][][] dest, double[][][] a, NslDouble0 start, NslDouble0 end)
           
static double[][][] eval(double[][][] a, double start, double end)
           
static double[][][] eval(double[][][] a, double start, NslDouble0 end)
           
static double[][][] eval(double[][][] a, NslDouble0 start, double end)
           
static double[][][] eval(double[][][] a, NslDouble0 start, NslDouble0 end)
           
static double[][][] eval(double[][][] dest, NslDouble3 a)
           
static double[][][] eval(double[][][] dest, NslDouble3 a, double start, double end)
           
static double[][][] eval(double[][][] dest, NslDouble3 a, double start, NslDouble0 end)
           
static double[][][] eval(double[][][] dest, NslDouble3 a, NslDouble0 start, double end)
           
static double[][][] eval(double[][][] dest, NslDouble3 a, NslDouble0 start, NslDouble0 end)
           
static double[][] eval(double[][] dest, double[][] a)
           
static double[][] eval(double[][] dest, double[][] a, double start, double end)
           
static double[][] eval(double[][] dest, double[][] a, double start, NslDouble0 end)
           
static double[][] eval(double[][] dest, double[][] a, NslDouble0 start, double end)
           
static double[][] eval(double[][] dest, double[][] a, NslDouble0 start, NslDouble0 end)
           
static double[][] eval(double[][] a, double start, double end)
           
static double[][] eval(double[][] a, double start, NslDouble0 end)
           
static double[][] eval(double[][] a, NslDouble0 start, double end)
           
static double[][] eval(double[][] a, NslDouble0 start, NslDouble0 end)
           
static double[][] eval(double[][] dest, NslDouble2 a)
           
static double[][] eval(double[][] dest, NslDouble2 a, double start, double end)
           
static double[][] eval(double[][] dest, NslDouble2 a, double start, NslDouble0 end)
           
static double[][] eval(double[][] dest, NslDouble2 a, NslDouble0 start, double end)
           
static double[][] eval(double[][] dest, NslDouble2 a, NslDouble0 start, NslDouble0 end)
           
static double[] eval(double[] dest, double[] a)
           
static double[] eval(double[] dest, double[] a, double start, double end)
           
static double[] eval(double[] dest, double[] a, double start, NslDouble0 end)
           
static double[] eval(double[] dest, double[] a, NslDouble0 start, double end)
           
static double[] eval(double[] dest, double[] a, NslDouble0 start, NslDouble0 end)
           
static double[] eval(double[] a, double start, double end)
           
static double[] eval(double[] a, double start, NslDouble0 end)
           
static double[] eval(double[] a, NslDouble0 start, double end)
           
static double[] eval(double[] a, NslDouble0 start, NslDouble0 end)
           
static double[] eval(double[] dest, NslDouble1 a)
           
static double[] eval(double[] dest, NslDouble1 a, double start, double end)
           
static double[] eval(double[] dest, NslDouble1 a, double start, NslDouble0 end)
           
static double[] eval(double[] dest, NslDouble1 a, NslDouble0 start, double end)
           
static double[] eval(double[] dest, NslDouble1 a, NslDouble0 start, NslDouble0 end)
           
static double eval(double start, double end)
           
static double eval(double start, NslDouble0 end)
           
static float[] eval(float[] a)
           
static float[][] eval(float[][] a)
           
static float[][][] eval(float[][][] a)
           
static float[][][][] eval(float[][][][] a)
           
static float[][][][] eval(float[][][][] dest, float[][][][] a)
           
static float[][][][] eval(float[][][][] dest, float[][][][] a, float start, float end)
           
static float[][][][] eval(float[][][][] dest, float[][][][] a, float start, NslFloat0 end)
           
static float[][][][] eval(float[][][][] dest, float[][][][] a, NslFloat0 start, float end)
           
static float[][][][] eval(float[][][][] dest, float[][][][] a, NslFloat0 start, NslFloat0 end)
           
static float[][][][] eval(float[][][][] a, float start, float end)
           
static float[][][][] eval(float[][][][] a, float start, NslFloat0 end)
           
static float[][][][] eval(float[][][][] a, NslFloat0 start, float end)
           
static float[][][][] eval(float[][][][] a, NslFloat0 start, NslFloat0 end)
           
static float[][][][] eval(float[][][][] dest, NslFloat4 a)
           
static float[][][][] eval(float[][][][] dest, NslFloat4 a, float start, float end)
           
static float[][][][] eval(float[][][][] dest, NslFloat4 a, float start, NslFloat0 end)
           
static float[][][][] eval(float[][][][] dest, NslFloat4 a, NslFloat0 start, float end)
           
static float[][][][] eval(float[][][][] dest, NslFloat4 a, NslFloat0 start, NslFloat0 end)
           
static float[][][] eval(float[][][] dest, float[][][] a)
           
static float[][][] eval(float[][][] dest, float[][][] a, float start, float end)
           
static float[][][] eval(float[][][] dest, float[][][] a, float start, NslFloat0 end)
           
static float[][][] eval(float[][][] dest, float[][][] a, NslFloat0 start, float end)
           
static float[][][] eval(float[][][] dest, float[][][] a, NslFloat0 start, NslFloat0 end)
           
static float[][][] eval(float[][][] a, float start, float end)
           
static float[][][] eval(float[][][] a, float start, NslFloat0 end)
           
static float[][][] eval(float[][][] a, NslFloat0 start, float end)
           
static float[][][] eval(float[][][] a, NslFloat0 start, NslFloat0 end)
           
static float[][][] eval(float[][][] dest, NslFloat3 a)
           
static float[][][] eval(float[][][] dest, NslFloat3 a, float start, float end)
           
static float[][][] eval(float[][][] dest, NslFloat3 a, float start, NslFloat0 end)
           
static float[][][] eval(float[][][] dest, NslFloat3 a, NslFloat0 start, float end)
           
static float[][][] eval(float[][][] dest, NslFloat3 a, NslFloat0 start, NslFloat0 end)
           
static float[][] eval(float[][] dest, float[][] a)
           
static float[][] eval(float[][] dest, float[][] a, float start, float end)
           
static float[][] eval(float[][] dest, float[][] a, float start, NslFloat0 end)
           
static float[][] eval(float[][] dest, float[][] a, NslFloat0 start, float end)
           
static float[][] eval(float[][] dest, float[][] a, NslFloat0 start, NslFloat0 end)
           
static float[][] eval(float[][] a, float start, float end)
           
static float[][] eval(float[][] a, float start, NslFloat0 end)
           
static float[][] eval(float[][] a, NslFloat0 start, float end)
           
static float[][] eval(float[][] a, NslFloat0 start, NslFloat0 end)
           
static float[][] eval(float[][] dest, NslFloat2 a)
           
static float[][] eval(float[][] dest, NslFloat2 a, float start, float end)
           
static float[][] eval(float[][] dest, NslFloat2 a, float start, NslFloat0 end)
           
static float[][] eval(float[][] dest, NslFloat2 a, NslFloat0 start, float end)
           
static float[][] eval(float[][] dest, NslFloat2 a, NslFloat0 start, NslFloat0 end)
           
static float[] eval(float[] dest, float[] a)
           
static float[] eval(float[] dest, float[] a, float start, float end)
           
static float[] eval(float[] dest, float[] a, float start, NslFloat0 end)
           
static float[] eval(float[] dest, float[] a, NslFloat0 start, float end)
           
static float[] eval(float[] dest, float[] a, NslFloat0 start, NslFloat0 end)
           
static float[] eval(float[] a, float start, float end)
           
static float[] eval(float[] a, float start, NslFloat0 end)
           
static float[] eval(float[] a, NslFloat0 start, float end)
           
static float[] eval(float[] a, NslFloat0 start, NslFloat0 end)
           
static float[] eval(float[] dest, NslFloat1 a)
           
static float[] eval(float[] dest, NslFloat1 a, float start, float end)
           
static float[] eval(float[] dest, NslFloat1 a, float start, NslFloat0 end)
           
static float[] eval(float[] dest, NslFloat1 a, NslFloat0 start, float end)
           
static float[] eval(float[] dest, NslFloat1 a, NslFloat0 start, NslFloat0 end)
           
static float eval(float start, float end)
           
static float eval(float start, NslFloat0 end)
           
static int[] eval(int[] a)
           
static int[][] eval(int[][] a)
           
static int[][][] eval(int[][][] a)
           
static int[][][][] eval(int[][][][] a)
           
static int[][][][] eval(int[][][][] dest, int[][][][] a)
           
static int[][][][] eval(int[][][][] dest, int[][][][] a, int start, int end)
           
static int[][][][] eval(int[][][][] dest, int[][][][] a, int start, NslInt0 end)
           
static int[][][][] eval(int[][][][] dest, int[][][][] a, NslInt0 start, int end)
           
static int[][][][] eval(int[][][][] dest, int[][][][] a, NslInt0 start, NslInt0 end)
           
static int[][][][] eval(int[][][][] a, int start, int end)
           
static int[][][][] eval(int[][][][] a, int start, NslInt0 end)
           
static int[][][][] eval(int[][][][] a, NslInt0 start, int end)
           
static int[][][][] eval(int[][][][] a, NslInt0 start, NslInt0 end)
           
static int[][][][] eval(int[][][][] dest, NslInt4 a)
           
static int[][][][] eval(int[][][][] dest, NslInt4 a, int start, int end)
           
static int[][][][] eval(int[][][][] dest, NslInt4 a, int start, NslInt0 end)
           
static int[][][][] eval(int[][][][] dest, NslInt4 a, NslInt0 start, int end)
           
static int[][][][] eval(int[][][][] dest, NslInt4 a, NslInt0 start, NslInt0 end)
           
static int[][][] eval(int[][][] dest, int[][][] a)
           
static int[][][] eval(int[][][] dest, int[][][] a, int start, int end)
           
static int[][][] eval(int[][][] dest, int[][][] a, int start, NslInt0 end)
           
static int[][][] eval(int[][][] dest, int[][][] a, NslInt0 start, int end)
           
static int[][][] eval(int[][][] dest, int[][][] a, NslInt0 start, NslInt0 end)
           
static int[][][] eval(int[][][] a, int start, int end)
           
static int[][][] eval(int[][][] a, int start, NslInt0 end)
           
static int[][][] eval(int[][][] a, NslInt0 start, int end)
           
static int[][][] eval(int[][][] a, NslInt0 start, NslInt0 end)
           
static int[][][] eval(int[][][] dest, NslInt3 a)
           
static int[][][] eval(int[][][] dest, NslInt3 a, int start, int end)
           
static int[][][] eval(int[][][] dest, NslInt3 a, int start, NslInt0 end)
           
static int[][][] eval(int[][][] dest, NslInt3 a, NslInt0 start, int end)
           
static int[][][] eval(int[][][] dest, NslInt3 a, NslInt0 start, NslInt0 end)
           
static int[][] eval(int[][] dest, int[][] a)
           
static int[][] eval(int[][] dest, int[][] a, int start, int end)
           
static int[][] eval(int[][] dest, int[][] a, int start, NslInt0 end)
           
static int[][] eval(int[][] dest, int[][] a, NslInt0 start, int end)
           
static int[][] eval(int[][] dest, int[][] a, NslInt0 start, NslInt0 end)
           
static int[][] eval(int[][] a, int start, int end)
           
static int[][] eval(int[][] a, int start, NslInt0 end)
           
static int[][] eval(int[][] a, NslInt0 start, int end)
           
static int[][] eval(int[][] a, NslInt0 start, NslInt0 end)
           
static int[][] eval(int[][] dest, NslInt2 a)
           
static int[][] eval(int[][] dest, NslInt2 a, int start, int end)
           
static int[][] eval(int[][] dest, NslInt2 a, int start, NslInt0 end)
           
static int[][] eval(int[][] dest, NslInt2 a, NslInt0 start, int end)
           
static int[][] eval(int[][] dest, NslInt2 a, NslInt0 start, NslInt0 end)
           
static int[] eval(int[] dest, int[] a)
           
static int[] eval(int[] dest, int[] a, int start, int end)
           
static int[] eval(int[] dest, int[] a, int start, NslInt0 end)
           
static int[] eval(int[] dest, int[] a, NslInt0 start, int end)
           
static int[] eval(int[] dest, int[] a, NslInt0 start, NslInt0 end)
           
static int[] eval(int[] a, int start, int end)
           
static int[] eval(int[] a, int start, NslInt0 end)
           
static int[] eval(int[] a, NslInt0 start, int end)
           
static int[] eval(int[] a, NslInt0 start, NslInt0 end)
           
static int[] eval(int[] dest, NslInt1 a)
           
static int[] eval(int[] dest, NslInt1 a, int start, int end)
           
static int[] eval(int[] dest, NslInt1 a, int start, NslInt0 end)
           
static int[] eval(int[] dest, NslInt1 a, NslInt0 start, int end)
           
static int[] eval(int[] dest, NslInt1 a, NslInt0 start, NslInt0 end)
           
static int eval(int start, int end)
           
static int eval(int start, NslInt0 end)
           
static double eval(NslDouble0 start, double end)
           
static double eval(NslDouble0 start, NslDouble0 end)
           
static double[] eval(NslDouble1 a)
           
static double[] eval(NslDouble1 a, double start, double end)
           
static double[] eval(NslDouble1 a, double start, NslDouble0 end)
           
static double[] eval(NslDouble1 a, NslDouble0 start, double end)
           
static double[] eval(NslDouble1 a, NslDouble0 start, NslDouble0 end)
           
static double[][] eval(NslDouble2 a)
           
static double[][] eval(NslDouble2 a, double start, double end)
           
static double[][] eval(NslDouble2 a, double start, NslDouble0 end)
           
static double[][] eval(NslDouble2 a, NslDouble0 start, double end)
           
static double[][] eval(NslDouble2 a, NslDouble0 start, NslDouble0 end)
           
static double[][][] eval(NslDouble3 a)
           
static double[][][] eval(NslDouble3 a, double start, double end)
           
static double[][][] eval(NslDouble3 a, double start, NslDouble0 end)
           
static double[][][] eval(NslDouble3 a, NslDouble0 start, double end)
           
static double[][][] eval(NslDouble3 a, NslDouble0 start, NslDouble0 end)
           
static double[][][][] eval(NslDouble4 a)
           
static double[][][][] eval(NslDouble4 a, double start, double end)
           
static double[][][][] eval(NslDouble4 a, double start, NslDouble0 end)
           
static double[][][][] eval(NslDouble4 a, NslDouble0 start, double end)
           
static double[][][][] eval(NslDouble4 a, NslDouble0 start, NslDouble0 end)
           
static float eval(NslFloat0 start, float end)
           
static float eval(NslFloat0 start, NslFloat0 end)
           
static float[] eval(NslFloat1 a)
           
static float[] eval(NslFloat1 a, float start, float end)
           
static float[] eval(NslFloat1 a, float start, NslFloat0 end)
           
static float[] eval(NslFloat1 a, NslFloat0 start, float end)
           
static float[] eval(NslFloat1 a, NslFloat0 start, NslFloat0 end)
           
static float[][] eval(NslFloat2 a)
           
static float[][] eval(NslFloat2 a, float start, float end)
           
static float[][] eval(NslFloat2 a, float start, NslFloat0 end)
           
static float[][] eval(NslFloat2 a, NslFloat0 start, float end)
           
static float[][] eval(NslFloat2 a, NslFloat0 start, NslFloat0 end)
           
static float[][][] eval(NslFloat3 a)
           
static float[][][] eval(NslFloat3 a, float start, float end)
           
static float[][][] eval(NslFloat3 a, float start, NslFloat0 end)
           
static float[][][] eval(NslFloat3 a, NslFloat0 start, float end)
           
static float[][][] eval(NslFloat3 a, NslFloat0 start, NslFloat0 end)
           
static float[][][][] eval(NslFloat4 a)
           
static float[][][][] eval(NslFloat4 a, float start, float end)
           
static float[][][][] eval(NslFloat4 a, float start, NslFloat0 end)
           
static float[][][][] eval(NslFloat4 a, NslFloat0 start, float end)
           
static float[][][][] eval(NslFloat4 a, NslFloat0 start, NslFloat0 end)
           
static int eval(NslInt0 start, int end)
           
static int eval(NslInt0 start, NslInt0 end)
           
static int[] eval(NslInt1 a)
           
static int[] eval(NslInt1 a, int start, int end)
           
static int[] eval(NslInt1 a, int start, NslInt0 end)
           
static int[] eval(NslInt1 a, NslInt0 start, int end)
           
static int[] eval(NslInt1 a, NslInt0 start, NslInt0 end)
           
static int[][] eval(NslInt2 a)
           
static int[][] eval(NslInt2 a, int start, int end)
           
static int[][] eval(NslInt2 a, int start, NslInt0 end)
           
static int[][] eval(NslInt2 a, NslInt0 start, int end)
           
static int[][] eval(NslInt2 a, NslInt0 start, NslInt0 end)
           
static int[][][] eval(NslInt3 a)
           
static int[][][] eval(NslInt3 a, int start, int end)
           
static int[][][] eval(NslInt3 a, int start, NslInt0 end)
           
static int[][][] eval(NslInt3 a, NslInt0 start, int end)
           
static int[][][] eval(NslInt3 a, NslInt0 start, NslInt0 end)
           
static int[][][][] eval(NslInt4 a)
           
static int[][][][] eval(NslInt4 a, int start, int end)
           
static int[][][][] eval(NslInt4 a, int start, NslInt0 end)
           
static int[][][][] eval(NslInt4 a, NslInt0 start, int end)
           
static int[][][][] eval(NslInt4 a, NslInt0 start, NslInt0 end)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

NslRandom

public NslRandom()
Method Detail

eval

public static double eval()

eval

public static double[] eval(double[] a)

eval

public static double[][] eval(double[][] a)

eval

public static double[][][] eval(double[][][] a)

eval

public static double[][][][] eval(double[][][][] a)

eval

public static double[] eval(double[] dest,
                            double[] a)

eval

public static double[][] eval(double[][] dest,
                              double[][] a)

eval

public static double[][][] eval(double[][][] dest,
                                double[][][] a)

eval

public static double[][][][] eval(double[][][][] dest,
                                  double[][][][] a)

eval

public static double eval(double start,
                          double end)

eval

public static double[] eval(double[] a,
                            double start,
                            double end)

eval

public static double[] eval(double[] dest,
                            double[] a,
                            double start,
                            double end)

eval

public static double[][] eval(double[][] a,
                              double start,
                              double end)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              double start,
                              double end)

eval

public static double[][][] eval(double[][][] a,
                                double start,
                                double end)

eval

public static double[][][] eval(double[][][] dest,
                                double[][][] a,
                                double start,
                                double end)

eval

public static double[][][][] eval(double[][][][] a,
                                  double start,
                                  double end)

eval

public static double[][][][] eval(double[][][][] dest,
                                  double[][][][] a,
                                  double start,
                                  double end)

eval

public static double eval(NslDouble0 start,
                          double end)

eval

public static double eval(double start,
                          NslDouble0 end)

eval

public static double eval(NslDouble0 start,
                          NslDouble0 end)

eval

public static double[] eval(NslDouble1 a)

eval

public static double[] eval(double[] dest,
                            NslDouble1 a)

eval

public static double[] eval(NslDouble1 a,
                            double start,
                            double end)

eval

public static double[] eval(NslDouble1 a,
                            NslDouble0 start,
                            double end)

eval

public static double[] eval(NslDouble1 a,
                            double start,
                            NslDouble0 end)

eval

public static double[] eval(NslDouble1 a,
                            NslDouble0 start,
                            NslDouble0 end)

eval

public static double[] eval(double[] a,
                            NslDouble0 start,
                            double end)

eval

public static double[] eval(double[] a,
                            double start,
                            NslDouble0 end)

eval

public static double[] eval(double[] a,
                            NslDouble0 start,
                            NslDouble0 end)

eval

public static double[] eval(double[] dest,
                            NslDouble1 a,
                            double start,
                            double end)

eval

public static double[] eval(double[] dest,
                            NslDouble1 a,
                            NslDouble0 start,
                            double end)

eval

public static double[] eval(double[] dest,
                            NslDouble1 a,
                            double start,
                            NslDouble0 end)

eval

public static double[] eval(double[] dest,
                            NslDouble1 a,
                            NslDouble0 start,
                            NslDouble0 end)

eval

public static double[] eval(double[] dest,
                            double[] a,
                            NslDouble0 start,
                            double end)

eval

public static double[] eval(double[] dest,
                            double[] a,
                            double start,
                            NslDouble0 end)

eval

public static double[] eval(double[] dest,
                            double[] a,
                            NslDouble0 start,
                            NslDouble0 end)

eval

public static double[][] eval(NslDouble2 a)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a)

eval

public static double[][] eval(NslDouble2 a,
                              double start,
                              double end)

eval

public static double[][] eval(NslDouble2 a,
                              NslDouble0 start,
                              double end)

eval

public static double[][] eval(NslDouble2 a,
                              double start,
                              NslDouble0 end)

eval

public static double[][] eval(NslDouble2 a,
                              NslDouble0 start,
                              NslDouble0 end)

eval

public static double[][] eval(double[][] a,
                              NslDouble0 start,
                              double end)

eval

public static double[][] eval(double[][] a,
                              double start,
                              NslDouble0 end)

eval

public static double[][] eval(double[][] a,
                              NslDouble0 start,
                              NslDouble0 end)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              double start,
                              double end)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              NslDouble0 start,
                              double end)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              double start,
                              NslDouble0 end)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 a,
                              NslDouble0 start,
                              NslDouble0 end)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              NslDouble0 start,
                              double end)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              double start,
                              NslDouble0 end)

eval

public static double[][] eval(double[][] dest,
                              double[][] a,
                              NslDouble0 start,
                              NslDouble0 end)

eval

public static double[][][] eval(NslDouble3 a)

eval

public static double[][][] eval(double[][][] dest,
                                NslDouble3 a)

eval

public static double[][][] eval(NslDouble3 a,
                                double start,
                                double end)

eval

public static double[][][] eval(NslDouble3 a,
                                NslDouble0 start,
                                double end)

eval

public static double[][][] eval(NslDouble3 a,
                                double start,
                                NslDouble0 end)

eval

public static double[][][] eval(NslDouble3 a,
                                NslDouble0 start,
                                NslDouble0 end)

eval

public static double[][][] eval(double[][][] a,
                                NslDouble0 start,
                                double end)

eval

public static double[][][] eval(double[][][] a,
                                double start,
                                NslDouble0 end)

eval

public static double[][][] eval(double[][][] a,
                                NslDouble0 start,
                                NslDouble0 end)

eval

public static double[][][] eval(double[][][] dest,
                                NslDouble3 a,
                                double start,
                                double end)

eval

public static double[][][] eval(double[][][] dest,
                                NslDouble3 a,
                                NslDouble0 start,
                                double end)

eval

public static double[][][] eval(double[][][] dest,
                                NslDouble3 a,
                                double start,
                                NslDouble0 end)

eval

public static double[][][] eval(double[][][] dest,
                                NslDouble3 a,
                                NslDouble0 start,
                                NslDouble0 end)

eval

public static double[][][] eval(double[][][] dest,
                                double[][][] a,
                                NslDouble0 start,
                                double end)

eval

public static double[][][] eval(double[][][] dest,
                                double[][][] a,
                                double start,
                                NslDouble0 end)

eval

public static double[][][] eval(double[][][] dest,
                                double[][][] a,
                                NslDouble0 start,
                                NslDouble0 end)

eval

public static double[][][][] eval(NslDouble4 a)

eval

public static double[][][][] eval(double[][][][] dest,
                                  NslDouble4 a)

eval

public static double[][][][] eval(NslDouble4 a,
                                  double start,
                                  double end)

eval

public static double[][][][] eval(NslDouble4 a,
                                  NslDouble0 start,
                                  double end)

eval

public static double[][][][] eval(NslDouble4 a,
                                  double start,
                                  NslDouble0 end)

eval

public static double[][][][] eval(NslDouble4 a,
                                  NslDouble0 start,
                                  NslDouble0 end)

eval

public static double[][][][] eval(double[][][][] a,
                                  NslDouble0 start,
                                  double end)

eval

public static double[][][][] eval(double[][][][] a,
                                  double start,
                                  NslDouble0 end)

eval

public static double[][][][] eval(double[][][][] a,
                                  NslDouble0 start,
                                  NslDouble0 end)

eval

public static double[][][][] eval(double[][][][] dest,
                                  NslDouble4 a,
                                  double start,
                                  double end)

eval

public static double[][][][] eval(double[][][][] dest,
                                  NslDouble4 a,
                                  NslDouble0 start,
                                  double end)

eval

public static double[][][][] eval(double[][][][] dest,
                                  NslDouble4 a,
                                  double start,
                                  NslDouble0 end)

eval

public static double[][][][] eval(double[][][][] dest,
                                  NslDouble4 a,
                                  NslDouble0 start,
                                  NslDouble0 end)

eval

public static double[][][][] eval(double[][][][] dest,
                                  double[][][][] a,
                                  NslDouble0 start,
                                  double end)

eval

public static double[][][][] eval(double[][][][] dest,
                                  double[][][][] a,
                                  double start,
                                  NslDouble0 end)

eval

public static double[][][][] eval(double[][][][] dest,
                                  double[][][][] a,
                                  NslDouble0 start,
                                  NslDouble0 end)

eval

public static float[] eval(float[] a)

eval

public static float[][] eval(float[][] a)

eval

public static float[][][] eval(float[][][] a)

eval

public static float[][][][] eval(float[][][][] a)

eval

public static float[] eval(float[] dest,
                           float[] a)

eval

public static float[][] eval(float[][] dest,
                             float[][] a)

eval

public static float[][][] eval(float[][][] dest,
                               float[][][] a)

eval

public static float[][][][] eval(float[][][][] dest,
                                 float[][][][] a)

eval

public static float eval(float start,
                         float end)

eval

public static float[] eval(float[] a,
                           float start,
                           float end)

eval

public static float[] eval(float[] dest,
                           float[] a,
                           float start,
                           float end)

eval

public static float[][] eval(float[][] a,
                             float start,
                             float end)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             float start,
                             float end)

eval

public static float[][][] eval(float[][][] a,
                               float start,
                               float end)

eval

public static float[][][] eval(float[][][] dest,
                               float[][][] a,
                               float start,
                               float end)

eval

public static float[][][][] eval(float[][][][] a,
                                 float start,
                                 float end)

eval

public static float[][][][] eval(float[][][][] dest,
                                 float[][][][] a,
                                 float start,
                                 float end)

eval

public static float eval(NslFloat0 start,
                         float end)

eval

public static float eval(float start,
                         NslFloat0 end)

eval

public static float eval(NslFloat0 start,
                         NslFloat0 end)

eval

public static float[] eval(NslFloat1 a)

eval

public static float[] eval(float[] dest,
                           NslFloat1 a)

eval

public static float[] eval(NslFloat1 a,
                           float start,
                           float end)

eval

public static float[] eval(NslFloat1 a,
                           NslFloat0 start,
                           float end)

eval

public static float[] eval(NslFloat1 a,
                           float start,
                           NslFloat0 end)

eval

public static float[] eval(NslFloat1 a,
                           NslFloat0 start,
                           NslFloat0 end)

eval

public static float[] eval(float[] a,
                           NslFloat0 start,
                           float end)

eval

public static float[] eval(float[] a,
                           float start,
                           NslFloat0 end)

eval

public static float[] eval(float[] a,
                           NslFloat0 start,
                           NslFloat0 end)

eval

public static float[] eval(float[] dest,
                           NslFloat1 a,
                           float start,
                           float end)

eval

public static float[] eval(float[] dest,
                           NslFloat1 a,
                           NslFloat0 start,
                           float end)

eval

public static float[] eval(float[] dest,
                           NslFloat1 a,
                           float start,
                           NslFloat0 end)

eval

public static float[] eval(float[] dest,
                           NslFloat1 a,
                           NslFloat0 start,
                           NslFloat0 end)

eval

public static float[] eval(float[] dest,
                           float[] a,
                           NslFloat0 start,
                           float end)

eval

public static float[] eval(float[] dest,
                           float[] a,
                           float start,
                           NslFloat0 end)

eval

public static float[] eval(float[] dest,
                           float[] a,
                           NslFloat0 start,
                           NslFloat0 end)

eval

public static float[][] eval(NslFloat2 a)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a)

eval

public static float[][] eval(NslFloat2 a,
                             float start,
                             float end)

eval

public static float[][] eval(NslFloat2 a,
                             NslFloat0 start,
                             float end)

eval

public static float[][] eval(NslFloat2 a,
                             float start,
                             NslFloat0 end)

eval

public static float[][] eval(NslFloat2 a,
                             NslFloat0 start,
                             NslFloat0 end)

eval

public static float[][] eval(float[][] a,
                             NslFloat0 start,
                             float end)

eval

public static float[][] eval(float[][] a,
                             float start,
                             NslFloat0 end)

eval

public static float[][] eval(float[][] a,
                             NslFloat0 start,
                             NslFloat0 end)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             float start,
                             float end)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             NslFloat0 start,
                             float end)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             float start,
                             NslFloat0 end)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 a,
                             NslFloat0 start,
                             NslFloat0 end)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             NslFloat0 start,
                             float end)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             float start,
                             NslFloat0 end)

eval

public static float[][] eval(float[][] dest,
                             float[][] a,
                             NslFloat0 start,
                             NslFloat0 end)

eval

public static float[][][] eval(NslFloat3 a)

eval

public static float[][][] eval(float[][][] dest,
                               NslFloat3 a)

eval

public static float[][][] eval(NslFloat3 a,
                               float start,
                               float end)

eval

public static float[][][] eval(NslFloat3 a,
                               NslFloat0 start,
                               float end)

eval

public static float[][][] eval(NslFloat3 a,
                               float start,
                               NslFloat0 end)

eval

public static float[][][] eval(NslFloat3 a,
                               NslFloat0 start,
                               NslFloat0 end)

eval

public static float[][][] eval(float[][][] a,
                               NslFloat0 start,
                               float end)

eval

public static float[][][] eval(float[][][] a,
                               float start,
                               NslFloat0 end)

eval

public static float[][][] eval(float[][][] a,
                               NslFloat0 start,
                               NslFloat0 end)

eval

public static float[][][] eval(float[][][] dest,
                               NslFloat3 a,
                               float start,
                               float end)

eval

public static float[][][] eval(float[][][] dest,
                               NslFloat3 a,
                               NslFloat0 start,
                               float end)

eval

public static float[][][] eval(float[][][] dest,
                               NslFloat3 a,
                               float start,
                               NslFloat0 end)

eval

public static float[][][] eval(float[][][] dest,
                               NslFloat3 a,
                               NslFloat0 start,
                               NslFloat0 end)

eval

public static float[][][] eval(float[][][] dest,
                               float[][][] a,
                               NslFloat0 start,
                               float end)

eval

public static float[][][] eval(float[][][] dest,
                               float[][][] a,
                               float start,
                               NslFloat0 end)

eval

public static float[][][] eval(float[][][] dest,
                               float[][][] a,
                               NslFloat0 start,
                               NslFloat0 end)

eval

public static float[][][][] eval(NslFloat4 a)

eval

public static float[][][][] eval(float[][][][] dest,
                                 NslFloat4 a)

eval

public static float[][][][] eval(NslFloat4 a,
                                 float start,
                                 float end)

eval

public static float[][][][] eval(NslFloat4 a,
                                 NslFloat0 start,
                                 float end)

eval

public static float[][][][] eval(NslFloat4 a,
                                 float start,
                                 NslFloat0 end)

eval

public static float[][][][] eval(NslFloat4 a,
                                 NslFloat0 start,
                                 NslFloat0 end)

eval

public static float[][][][] eval(float[][][][] a,
                                 NslFloat0 start,
                                 float end)

eval

public static float[][][][] eval(float[][][][] a,
                                 float start,
                                 NslFloat0 end)

eval

public static float[][][][] eval(float[][][][] a,
                                 NslFloat0 start,
                                 NslFloat0 end)

eval

public static float[][][][] eval(float[][][][] dest,
                                 NslFloat4 a,
                                 float start,
                                 float end)

eval

public static float[][][][] eval(float[][][][] dest,
                                 NslFloat4 a,
                                 NslFloat0 start,
                                 float end)

eval

public static float[][][][] eval(float[][][][] dest,
                                 NslFloat4 a,
                                 float start,
                                 NslFloat0 end)

eval

public static float[][][][] eval(float[][][][] dest,
                                 NslFloat4 a,
                                 NslFloat0 start,
                                 NslFloat0 end)

eval

public static float[][][][] eval(float[][][][] dest,
                                 float[][][][] a,
                                 NslFloat0 start,
                                 float end)

eval

public static float[][][][] eval(float[][][][] dest,
                                 float[][][][] a,
                                 float start,
                                 NslFloat0 end)

eval

public static float[][][][] eval(float[][][][] dest,
                                 float[][][][] a,
                                 NslFloat0 start,
                                 NslFloat0 end)

eval

public static int[] eval(int[] a)

eval

public static int[][] eval(int[][] a)

eval

public static int[][][] eval(int[][][] a)

eval

public static int[][][][] eval(int[][][][] a)

eval

public static int[] eval(int[] dest,
                         int[] a)

eval

public static int[][] eval(int[][] dest,
                           int[][] a)

eval

public static int[][][] eval(int[][][] dest,
                             int[][][] a)

eval

public static int[][][][] eval(int[][][][] dest,
                               int[][][][] a)

eval

public static int eval(int start,
                       int end)

eval

public static int[] eval(int[] a,
                         int start,
                         int end)

eval

public static int[] eval(int[] dest,
                         int[] a,
                         int start,
                         int end)

eval

public static int[][] eval(int[][] a,
                           int start,
                           int end)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           int start,
                           int end)

eval

public static int[][][] eval(int[][][] a,
                             int start,
                             int end)

eval

public static int[][][] eval(int[][][] dest,
                             int[][][] a,
                             int start,
                             int end)

eval

public static int[][][][] eval(int[][][][] a,
                               int start,
                               int end)

eval

public static int[][][][] eval(int[][][][] dest,
                               int[][][][] a,
                               int start,
                               int end)

eval

public static int eval(NslInt0 start,
                       int end)

eval

public static int eval(int start,
                       NslInt0 end)

eval

public static int eval(NslInt0 start,
                       NslInt0 end)

eval

public static int[] eval(NslInt1 a)

eval

public static int[] eval(int[] dest,
                         NslInt1 a)

eval

public static int[] eval(NslInt1 a,
                         int start,
                         int end)

eval

public static int[] eval(NslInt1 a,
                         NslInt0 start,
                         int end)

eval

public static int[] eval(NslInt1 a,
                         int start,
                         NslInt0 end)

eval

public static int[] eval(NslInt1 a,
                         NslInt0 start,
                         NslInt0 end)

eval

public static int[] eval(int[] a,
                         NslInt0 start,
                         int end)

eval

public static int[] eval(int[] a,
                         int start,
                         NslInt0 end)

eval

public static int[] eval(int[] a,
                         NslInt0 start,
                         NslInt0 end)

eval

public static int[] eval(int[] dest,
                         NslInt1 a,
                         int start,
                         int end)

eval

public static int[] eval(int[] dest,
                         NslInt1 a,
                         NslInt0 start,
                         int end)

eval

public static int[] eval(int[] dest,
                         NslInt1 a,
                         int start,
                         NslInt0 end)

eval

public static int[] eval(int[] dest,
                         NslInt1 a,
                         NslInt0 start,
                         NslInt0 end)

eval

public static int[] eval(int[] dest,
                         int[] a,
                         NslInt0 start,
                         int end)

eval

public static int[] eval(int[] dest,
                         int[] a,
                         int start,
                         NslInt0 end)

eval

public static int[] eval(int[] dest,
                         int[] a,
                         NslInt0 start,
                         NslInt0 end)

eval

public static int[][] eval(NslInt2 a)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a)

eval

public static int[][] eval(NslInt2 a,
                           int start,
                           int end)

eval

public static int[][] eval(NslInt2 a,
                           NslInt0 start,
                           int end)

eval

public static int[][] eval(NslInt2 a,
                           int start,
                           NslInt0 end)

eval

public static int[][] eval(NslInt2 a,
                           NslInt0 start,
                           NslInt0 end)

eval

public static int[][] eval(int[][] a,
                           NslInt0 start,
                           int end)

eval

public static int[][] eval(int[][] a,
                           int start,
                           NslInt0 end)

eval

public static int[][] eval(int[][] a,
                           NslInt0 start,
                           NslInt0 end)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           int start,
                           int end)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           NslInt0 start,
                           int end)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           int start,
                           NslInt0 end)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 a,
                           NslInt0 start,
                           NslInt0 end)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           NslInt0 start,
                           int end)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           int start,
                           NslInt0 end)

eval

public static int[][] eval(int[][] dest,
                           int[][] a,
                           NslInt0 start,
                           NslInt0 end)

eval

public static int[][][] eval(NslInt3 a)

eval

public static int[][][] eval(int[][][] dest,
                             NslInt3 a)

eval

public static int[][][] eval(NslInt3 a,
                             int start,
                             int end)

eval

public static int[][][] eval(NslInt3 a,
                             NslInt0 start,
                             int end)

eval

public static int[][][] eval(NslInt3 a,
                             int start,
                             NslInt0 end)

eval

public static int[][][] eval(NslInt3 a,
                             NslInt0 start,
                             NslInt0 end)

eval

public static int[][][] eval(int[][][] a,
                             NslInt0 start,
                             int end)

eval

public static int[][][] eval(int[][][] a,
                             int start,
                             NslInt0 end)

eval

public static int[][][] eval(int[][][] a,
                             NslInt0 start,
                             NslInt0 end)

eval

public static int[][][] eval(int[][][] dest,
                             NslInt3 a,
                             int start,
                             int end)

eval

public static int[][][] eval(int[][][] dest,
                             NslInt3 a,
                             NslInt0 start,
                             int end)

eval

public static int[][][] eval(int[][][] dest,
                             NslInt3 a,
                             int start,
                             NslInt0 end)

eval

public static int[][][] eval(int[][][] dest,
                             NslInt3 a,
                             NslInt0 start,
                             NslInt0 end)

eval

public static int[][][] eval(int[][][] dest,
                             int[][][] a,
                             NslInt0 start,
                             int end)

eval

public static int[][][] eval(int[][][] dest,
                             int[][][] a,
                             int start,
                             NslInt0 end)

eval

public static int[][][] eval(int[][][] dest,
                             int[][][] a,
                             NslInt0 start,
                             NslInt0 end)

eval

public static int[][][][] eval(NslInt4 a)

eval

public static int[][][][] eval(int[][][][] dest,
                               NslInt4 a)

eval

public static int[][][][] eval(NslInt4 a,
                               int start,
                               int end)

eval

public static int[][][][] eval(NslInt4 a,
                               NslInt0 start,
                               int end)

eval

public static int[][][][] eval(NslInt4 a,
                               int start,
                               NslInt0 end)

eval

public static int[][][][] eval(NslInt4 a,
                               NslInt0 start,
                               NslInt0 end)

eval

public static int[][][][] eval(int[][][][] a,
                               NslInt0 start,
                               int end)

eval

public static int[][][][] eval(int[][][][] a,
                               int start,
                               NslInt0 end)

eval

public static int[][][][] eval(int[][][][] a,
                               NslInt0 start,
                               NslInt0 end)

eval

public static int[][][][] eval(int[][][][] dest,
                               NslInt4 a,
                               int start,
                               int end)

eval

public static int[][][][] eval(int[][][][] dest,
                               NslInt4 a,
                               NslInt0 start,
                               int end)

eval

public static int[][][][] eval(int[][][][] dest,
                               NslInt4 a,
                               int start,
                               NslInt0 end)

eval

public static int[][][][] eval(int[][][][] dest,
                               NslInt4 a,
                               NslInt0 start,
                               NslInt0 end)

eval

public static int[][][][] eval(int[][][][] dest,
                               int[][][][] a,
                               NslInt0 start,
                               int end)

eval

public static int[][][][] eval(int[][][][] dest,
                               int[][][][] a,
                               int start,
                               NslInt0 end)

eval

public static int[][][][] eval(int[][][][] dest,
                               int[][][][] a,
                               NslInt0 start,
                               NslInt0 end)