nslj.src.math
Class NslProd

java.lang.Object
  |
  +--nslj.src.math.NslProd
Direct Known Subclasses:
NslProduct

public class NslProd
extends java.lang.Object


Constructor Summary
NslProd()
           
 
Method Summary
static boolean[][] eval(boolean[][] x, boolean[] w)
           
static boolean[][] eval(boolean[][] w, boolean[][] x)
           
static boolean[][] eval(boolean[][] dest, boolean[][] x, boolean[] w)
           
static boolean[][] eval(boolean[][] dest, boolean[][] w, boolean[][] x)
           
static boolean[][] eval(boolean[][] dest, boolean[][] w, NslBoolean1 x)
           
static boolean[][] eval(boolean[][] dest, boolean[][] w, NslBoolean2 x)
           
static boolean[][] eval(boolean[][] w, NslBoolean1 x)
           
static boolean[][] eval(boolean[][] w, NslBoolean2 x)
           
static boolean[][] eval(boolean[][] dest, NslBoolean2 w, boolean[] x)
           
static boolean[][] eval(boolean[][] dest, NslBoolean2 w, boolean[][] x)
           
static boolean[][] eval(boolean[][] dest, NslBoolean2 w, NslBoolean1 x)
           
static boolean[][] eval(boolean[][] dest, NslBoolean2 w, NslBoolean2 x)
           
static boolean eval(boolean[] w, boolean[] x)
           
static boolean[] eval(boolean[] x, boolean[][] w)
           
static boolean[] eval(boolean[] dest, boolean[] x, boolean[][] w)
           
static boolean[] eval(boolean[] dest, boolean[] w, NslBoolean2 x)
           
static boolean[] eval(boolean[] dest, NslBoolean1 w, boolean[][] x)
           
static boolean[] eval(boolean[] dest, NslBoolean1 w, NslBoolean2 x)
           
static boolean[] eval(boolean[] w, NslBoolean2 x)
           
static double[][] eval(double[][] x, double[] w)
           
static double[][] eval(double[][] w, double[][] x)
           
static double[][] eval(double[][] dest, double[][] x, double[] w)
           
static double[][] eval(double[][] dest, double[][] w, double[][] x)
           
static double[][] eval(double[][] dest, double[][] w, NslDouble1 x)
           
static double[][] eval(double[][] dest, double[][] w, NslDouble2 x)
           
static double[][] eval(double[][] w, NslDouble1 x)
           
static double[][] eval(double[][] w, NslDouble2 x)
           
static double[][] eval(double[][] dest, NslDouble2 w, double[] x)
           
static double[][] eval(double[][] dest, NslDouble2 w, double[][] x)
           
static double[][] eval(double[][] dest, NslDouble2 w, NslDouble1 x)
           
static double[][] eval(double[][] dest, NslDouble2 w, NslDouble2 x)
           
static double eval(double[] w, double[] x)
           
static double[] eval(double[] x, double[][] w)
           
static double[] eval(double[] dest, double[] x, double[][] w)
           
static double[] eval(double[] dest, double[] w, NslDouble2 x)
           
static double[] eval(double[] dest, NslDouble1 w, double[][] x)
           
static double[] eval(double[] dest, NslDouble1 w, NslDouble2 x)
           
static double[] eval(double[] w, NslDouble2 x)
           
static float[][] eval(float[][] x, float[] w)
           
static float[][] eval(float[][] w, float[][] x)
           
static float[][] eval(float[][] dest, float[][] x, float[] w)
           
static float[][] eval(float[][] dest, float[][] w, float[][] x)
           
static float[][] eval(float[][] dest, float[][] w, NslFloat1 x)
           
static float[][] eval(float[][] dest, float[][] w, NslFloat2 x)
           
static float[][] eval(float[][] w, NslFloat1 x)
           
static float[][] eval(float[][] w, NslFloat2 x)
           
static float[][] eval(float[][] dest, NslFloat2 w, float[] x)
           
static float[][] eval(float[][] dest, NslFloat2 w, float[][] x)
           
static float[][] eval(float[][] dest, NslFloat2 w, NslFloat1 x)
           
static float[][] eval(float[][] dest, NslFloat2 w, NslFloat2 x)
           
static float eval(float[] w, float[] x)
           
static float[] eval(float[] x, float[][] w)
           
static float[] eval(float[] dest, float[] x, float[][] w)
           
static float[] eval(float[] dest, float[] w, NslFloat2 x)
           
static float[] eval(float[] dest, NslFloat1 w, float[][] x)
           
static float[] eval(float[] dest, NslFloat1 w, NslFloat2 x)
           
static float[] eval(float[] w, NslFloat2 x)
           
static int[][] eval(int[][] x, int[] w)
           
static int[][] eval(int[][] w, int[][] x)
           
static int[][] eval(int[][] dest, int[][] x, int[] w)
           
static int[][] eval(int[][] dest, int[][] w, int[][] x)
           
static int[][] eval(int[][] dest, int[][] w, NslInt1 x)
           
static int[][] eval(int[][] dest, int[][] w, NslInt2 x)
           
static int[][] eval(int[][] w, NslInt1 x)
           
static int[][] eval(int[][] w, NslInt2 x)
           
static int[][] eval(int[][] dest, NslInt2 w, int[] x)
           
static int[][] eval(int[][] dest, NslInt2 w, int[][] x)
           
static int[][] eval(int[][] dest, NslInt2 w, NslInt1 x)
           
static int[][] eval(int[][] dest, NslInt2 w, NslInt2 x)
           
static int eval(int[] w, int[] x)
           
static int[] eval(int[] x, int[][] w)
           
static int[] eval(int[] dest, int[] x, int[][] w)
           
static int[] eval(int[] dest, int[] w, NslInt2 x)
           
static int[] eval(int[] dest, NslInt1 w, int[][] x)
           
static int[] eval(int[] dest, NslInt1 w, NslInt2 x)
           
static int[] eval(int[] w, NslInt2 x)
           
static boolean[] eval(NslBoolean1 w, boolean[][] x)
           
static boolean eval(NslBoolean1 w, NslBoolean1 x)
           
static boolean[] eval(NslBoolean1 w, NslBoolean2 x)
           
static boolean[][] eval(NslBoolean2 w, boolean[] x)
           
static boolean[][] eval(NslBoolean2 w, boolean[][] x)
           
static boolean[][] eval(NslBoolean2 w, NslBoolean1 x)
           
static boolean[][] eval(NslBoolean2 w, NslBoolean2 x)
           
static double[] eval(NslDouble1 w, double[][] x)
           
static double eval(NslDouble1 w, NslDouble1 x)
           
static double[] eval(NslDouble1 w, NslDouble2 x)
           
static double[][] eval(NslDouble2 w, double[] x)
           
static double[][] eval(NslDouble2 w, double[][] x)
           
static double[][] eval(NslDouble2 w, NslDouble1 x)
           
static double[][] eval(NslDouble2 w, NslDouble2 x)
           
static float[] eval(NslFloat1 w, float[][] x)
           
static float eval(NslFloat1 w, NslFloat1 x)
           
static float[] eval(NslFloat1 w, NslFloat2 x)
           
static float[][] eval(NslFloat2 w, float[] x)
           
static float[][] eval(NslFloat2 w, float[][] x)
           
static float[][] eval(NslFloat2 w, NslFloat1 x)
           
static float[][] eval(NslFloat2 w, NslFloat2 x)
           
static int[] eval(NslInt1 w, int[][] x)
           
static int eval(NslInt1 w, NslInt1 x)
           
static int[] eval(NslInt1 w, NslInt2 x)
           
static int[][] eval(NslInt2 w, int[] x)
           
static int[][] eval(NslInt2 w, int[][] x)
           
static int[][] eval(NslInt2 w, NslInt1 x)
           
static int[][] eval(NslInt2 w, NslInt2 x)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

NslProd

public NslProd()
Method Detail

eval

public static double[][] eval(double[][] x,
                              double[] w)

eval

public static double[][] eval(double[][] dest,
                              double[][] x,
                              double[] w)

eval

public static double[] eval(double[] x,
                            double[][] w)

eval

public static double[] eval(double[] dest,
                            double[] x,
                            double[][] w)

eval

public static double[][] eval(double[][] w,
                              double[][] x)

eval

public static double[][] eval(double[][] dest,
                              double[][] w,
                              double[][] x)

eval

public static double[][] eval(NslDouble2 w,
                              NslDouble1 x)

eval

public static double[][] eval(NslDouble2 w,
                              double[] x)

eval

public static double[][] eval(double[][] w,
                              NslDouble1 x)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 w,
                              NslDouble1 x)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 w,
                              double[] x)

eval

public static double[][] eval(double[][] dest,
                              double[][] w,
                              NslDouble1 x)

eval

public static double[] eval(NslDouble1 w,
                            NslDouble2 x)

eval

public static double[] eval(NslDouble1 w,
                            double[][] x)

eval

public static double[] eval(double[] w,
                            NslDouble2 x)

eval

public static double[] eval(double[] dest,
                            NslDouble1 w,
                            NslDouble2 x)

eval

public static double[] eval(double[] dest,
                            NslDouble1 w,
                            double[][] x)

eval

public static double[] eval(double[] dest,
                            double[] w,
                            NslDouble2 x)

eval

public static double[][] eval(NslDouble2 w,
                              NslDouble2 x)

eval

public static double[][] eval(NslDouble2 w,
                              double[][] x)

eval

public static double[][] eval(double[][] w,
                              NslDouble2 x)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 w,
                              NslDouble2 x)

eval

public static double[][] eval(double[][] dest,
                              NslDouble2 w,
                              double[][] x)

eval

public static double[][] eval(double[][] dest,
                              double[][] w,
                              NslDouble2 x)

eval

public static float[][] eval(float[][] x,
                             float[] w)

eval

public static float[][] eval(float[][] dest,
                             float[][] x,
                             float[] w)

eval

public static float[] eval(float[] x,
                           float[][] w)

eval

public static float[] eval(float[] dest,
                           float[] x,
                           float[][] w)

eval

public static float[][] eval(float[][] w,
                             float[][] x)

eval

public static float[][] eval(float[][] dest,
                             float[][] w,
                             float[][] x)

eval

public static float[][] eval(NslFloat2 w,
                             NslFloat1 x)

eval

public static float[][] eval(NslFloat2 w,
                             float[] x)

eval

public static float[][] eval(float[][] w,
                             NslFloat1 x)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 w,
                             NslFloat1 x)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 w,
                             float[] x)

eval

public static float[][] eval(float[][] dest,
                             float[][] w,
                             NslFloat1 x)

eval

public static float[] eval(NslFloat1 w,
                           NslFloat2 x)

eval

public static float[] eval(NslFloat1 w,
                           float[][] x)

eval

public static float[] eval(float[] w,
                           NslFloat2 x)

eval

public static float[] eval(float[] dest,
                           NslFloat1 w,
                           NslFloat2 x)

eval

public static float[] eval(float[] dest,
                           NslFloat1 w,
                           float[][] x)

eval

public static float[] eval(float[] dest,
                           float[] w,
                           NslFloat2 x)

eval

public static float[][] eval(NslFloat2 w,
                             NslFloat2 x)

eval

public static float[][] eval(NslFloat2 w,
                             float[][] x)

eval

public static float[][] eval(float[][] w,
                             NslFloat2 x)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 w,
                             NslFloat2 x)

eval

public static float[][] eval(float[][] dest,
                             NslFloat2 w,
                             float[][] x)

eval

public static float[][] eval(float[][] dest,
                             float[][] w,
                             NslFloat2 x)

eval

public static int[][] eval(int[][] x,
                           int[] w)

eval

public static int[][] eval(int[][] dest,
                           int[][] x,
                           int[] w)

eval

public static int[] eval(int[] x,
                         int[][] w)

eval

public static int[] eval(int[] dest,
                         int[] x,
                         int[][] w)

eval

public static int[][] eval(int[][] w,
                           int[][] x)

eval

public static int[][] eval(int[][] dest,
                           int[][] w,
                           int[][] x)

eval

public static int[][] eval(NslInt2 w,
                           NslInt1 x)

eval

public static int[][] eval(NslInt2 w,
                           int[] x)

eval

public static int[][] eval(int[][] w,
                           NslInt1 x)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 w,
                           NslInt1 x)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 w,
                           int[] x)

eval

public static int[][] eval(int[][] dest,
                           int[][] w,
                           NslInt1 x)

eval

public static int[] eval(NslInt1 w,
                         NslInt2 x)

eval

public static int[] eval(NslInt1 w,
                         int[][] x)

eval

public static int[] eval(int[] w,
                         NslInt2 x)

eval

public static int[] eval(int[] dest,
                         NslInt1 w,
                         NslInt2 x)

eval

public static int[] eval(int[] dest,
                         NslInt1 w,
                         int[][] x)

eval

public static int[] eval(int[] dest,
                         int[] w,
                         NslInt2 x)

eval

public static int[][] eval(NslInt2 w,
                           NslInt2 x)

eval

public static int[][] eval(NslInt2 w,
                           int[][] x)

eval

public static int[][] eval(int[][] w,
                           NslInt2 x)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 w,
                           NslInt2 x)

eval

public static int[][] eval(int[][] dest,
                           NslInt2 w,
                           int[][] x)

eval

public static int[][] eval(int[][] dest,
                           int[][] w,
                           NslInt2 x)

eval

public static boolean[][] eval(boolean[][] x,
                               boolean[] w)

eval

public static boolean[][] eval(boolean[][] dest,
                               boolean[][] x,
                               boolean[] w)

eval

public static boolean[] eval(boolean[] x,
                             boolean[][] w)

eval

public static boolean[] eval(boolean[] dest,
                             boolean[] x,
                             boolean[][] w)

eval

public static boolean[][] eval(boolean[][] w,
                               boolean[][] x)

eval

public static boolean[][] eval(boolean[][] dest,
                               boolean[][] w,
                               boolean[][] x)

eval

public static boolean[][] eval(NslBoolean2 w,
                               NslBoolean1 x)

eval

public static boolean[][] eval(NslBoolean2 w,
                               boolean[] x)

eval

public static boolean[][] eval(boolean[][] w,
                               NslBoolean1 x)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslBoolean2 w,
                               NslBoolean1 x)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslBoolean2 w,
                               boolean[] x)

eval

public static boolean[][] eval(boolean[][] dest,
                               boolean[][] w,
                               NslBoolean1 x)

eval

public static boolean[] eval(NslBoolean1 w,
                             NslBoolean2 x)

eval

public static boolean[] eval(NslBoolean1 w,
                             boolean[][] x)

eval

public static boolean[] eval(boolean[] w,
                             NslBoolean2 x)

eval

public static boolean[] eval(boolean[] dest,
                             NslBoolean1 w,
                             NslBoolean2 x)

eval

public static boolean[] eval(boolean[] dest,
                             NslBoolean1 w,
                             boolean[][] x)

eval

public static boolean[] eval(boolean[] dest,
                             boolean[] w,
                             NslBoolean2 x)

eval

public static boolean[][] eval(NslBoolean2 w,
                               NslBoolean2 x)

eval

public static boolean[][] eval(NslBoolean2 w,
                               boolean[][] x)

eval

public static boolean[][] eval(boolean[][] w,
                               NslBoolean2 x)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslBoolean2 w,
                               NslBoolean2 x)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslBoolean2 w,
                               boolean[][] x)

eval

public static boolean[][] eval(boolean[][] dest,
                               boolean[][] w,
                               NslBoolean2 x)

eval

public static double eval(double[] w,
                          double[] x)

eval

public static double eval(NslDouble1 w,
                          NslDouble1 x)

eval

public static float eval(float[] w,
                         float[] x)

eval

public static float eval(NslFloat1 w,
                         NslFloat1 x)

eval

public static int eval(int[] w,
                       int[] x)

eval

public static int eval(NslInt1 w,
                       NslInt1 x)

eval

public static boolean eval(boolean[] w,
                           boolean[] x)

eval

public static boolean eval(NslBoolean1 w,
                           NslBoolean1 x)