nslj.src.math
Class NslGeq

java.lang.Object
  |
  +--nslj.src.math.NslGeq

public final class NslGeq
extends java.lang.Object


Constructor Summary
NslGeq()
           
 
Method Summary
static boolean[][][][] eval(boolean[][][][] dest, double[][][][] a, double b)
           
static boolean[][][][] eval(boolean[][][][] dest, double[][][][] a, double[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, double[][][][] a, NslDouble0 b)
           
static boolean[][][][] eval(boolean[][][][] dest, double[][][][] a, NslDouble4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, double a, double[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, double a, NslDouble4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, float[][][][] a, float b)
           
static boolean[][][][] eval(boolean[][][][] dest, float[][][][] a, float[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, float[][][][] a, NslFloat0 b)
           
static boolean[][][][] eval(boolean[][][][] dest, float[][][][] a, NslFloat4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, float a, float[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, float a, NslFloat4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, int[][][][] a, int b)
           
static boolean[][][][] eval(boolean[][][][] dest, int[][][][] a, int[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, int[][][][] a, NslInt0 b)
           
static boolean[][][][] eval(boolean[][][][] dest, int[][][][] a, NslInt4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, int a, int[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, int a, NslInt4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslDouble0 a, double[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslDouble0 a, NslDouble4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslDouble4 a, double b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslDouble4 a, double[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslDouble4 a, NslDouble0 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslDouble4 a, NslDouble4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslFloat0 a, float[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslFloat0 a, NslFloat4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslFloat4 a, float b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslFloat4 a, float[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslFloat4 a, NslFloat0 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslFloat4 a, NslFloat4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslInt0 a, int[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslInt0 a, NslInt4 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslInt4 a, int b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslInt4 a, int[][][][] b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslInt4 a, NslInt0 b)
           
static boolean[][][][] eval(boolean[][][][] dest, NslInt4 a, NslInt4 b)
           
static boolean[][][] eval(boolean[][][] dest, double[][][] a, double b)
           
static boolean[][][] eval(boolean[][][] dest, double[][][] a, double[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, double[][][] a, NslDouble0 b)
           
static boolean[][][] eval(boolean[][][] dest, double[][][] a, NslDouble3 b)
           
static boolean[][][] eval(boolean[][][] dest, double a, double[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, double a, NslDouble3 b)
           
static boolean[][][] eval(boolean[][][] dest, float[][][] a, float b)
           
static boolean[][][] eval(boolean[][][] dest, float[][][] a, float[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, float[][][] a, NslFloat0 b)
           
static boolean[][][] eval(boolean[][][] dest, float[][][] a, NslFloat3 b)
           
static boolean[][][] eval(boolean[][][] dest, float a, float[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, float a, NslFloat3 b)
           
static boolean[][][] eval(boolean[][][] dest, int[][][] a, int b)
           
static boolean[][][] eval(boolean[][][] dest, int[][][] a, int[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, int[][][] a, NslInt0 b)
           
static boolean[][][] eval(boolean[][][] dest, int[][][] a, NslInt3 b)
           
static boolean[][][] eval(boolean[][][] dest, int a, int[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, int a, NslInt3 b)
           
static boolean[][][] eval(boolean[][][] dest, NslDouble0 a, double[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, NslDouble0 a, NslDouble3 b)
           
static boolean[][][] eval(boolean[][][] dest, NslDouble3 a, double b)
           
static boolean[][][] eval(boolean[][][] dest, NslDouble3 a, double[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, NslDouble3 a, NslDouble0 b)
           
static boolean[][][] eval(boolean[][][] dest, NslDouble3 a, NslDouble3 b)
           
static boolean[][][] eval(boolean[][][] dest, NslFloat0 a, float[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, NslFloat0 a, NslFloat3 b)
           
static boolean[][][] eval(boolean[][][] dest, NslFloat3 a, float b)
           
static boolean[][][] eval(boolean[][][] dest, NslFloat3 a, float[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, NslFloat3 a, NslFloat0 b)
           
static boolean[][][] eval(boolean[][][] dest, NslFloat3 a, NslFloat3 b)
           
static boolean[][][] eval(boolean[][][] dest, NslInt0 a, int[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, NslInt0 a, NslInt3 b)
           
static boolean[][][] eval(boolean[][][] dest, NslInt3 a, int b)
           
static boolean[][][] eval(boolean[][][] dest, NslInt3 a, int[][][] b)
           
static boolean[][][] eval(boolean[][][] dest, NslInt3 a, NslInt0 b)
           
static boolean[][][] eval(boolean[][][] dest, NslInt3 a, NslInt3 b)
           
static boolean[][] eval(boolean[][] dest, double[][] a, double b)
           
static boolean[][] eval(boolean[][] dest, double[][] a, double[][] b)
           
static boolean[][] eval(boolean[][] dest, double[][] a, NslDouble0 b)
           
static boolean[][] eval(boolean[][] dest, double[][] a, NslDouble2 b)
           
static boolean[][] eval(boolean[][] dest, double a, double[][] b)
           
static boolean[][] eval(boolean[][] dest, double a, NslDouble2 b)
           
static boolean[][] eval(boolean[][] dest, float[][] a, float b)
           
static boolean[][] eval(boolean[][] dest, float[][] a, float[][] b)
           
static boolean[][] eval(boolean[][] dest, float[][] a, NslFloat0 b)
           
static boolean[][] eval(boolean[][] dest, float[][] a, NslFloat2 b)
           
static boolean[][] eval(boolean[][] dest, float a, float[][] b)
           
static boolean[][] eval(boolean[][] dest, float a, NslFloat2 b)
           
static boolean[][] eval(boolean[][] dest, int[][] a, int b)
           
static boolean[][] eval(boolean[][] dest, int[][] a, int[][] b)
           
static boolean[][] eval(boolean[][] dest, int[][] a, NslInt0 b)
           
static boolean[][] eval(boolean[][] dest, int[][] a, NslInt2 b)
           
static boolean[][] eval(boolean[][] dest, int a, int[][] b)
           
static boolean[][] eval(boolean[][] dest, int a, NslInt2 b)
           
static boolean[][] eval(boolean[][] dest, NslDouble0 a, double[][] b)
           
static boolean[][] eval(boolean[][] dest, NslDouble0 a, NslDouble2 b)
           
static boolean[][] eval(boolean[][] dest, NslDouble2 a, double b)
           
static boolean[][] eval(boolean[][] dest, NslDouble2 a, double[][] b)
           
static boolean[][] eval(boolean[][] dest, NslDouble2 a, NslDouble0 b)
           
static boolean[][] eval(boolean[][] dest, NslDouble2 a, NslDouble2 b)
           
static boolean[][] eval(boolean[][] dest, NslFloat0 a, float[][] b)
           
static boolean[][] eval(boolean[][] dest, NslFloat0 a, NslFloat2 b)
           
static boolean[][] eval(boolean[][] dest, NslFloat2 a, float b)
           
static boolean[][] eval(boolean[][] dest, NslFloat2 a, float[][] b)
           
static boolean[][] eval(boolean[][] dest, NslFloat2 a, NslFloat0 b)
           
static boolean[][] eval(boolean[][] dest, NslFloat2 a, NslFloat2 b)
           
static boolean[][] eval(boolean[][] dest, NslInt0 a, int[][] b)
           
static boolean[][] eval(boolean[][] dest, NslInt0 a, NslInt2 b)
           
static boolean[][] eval(boolean[][] dest, NslInt2 a, int b)
           
static boolean[][] eval(boolean[][] dest, NslInt2 a, int[][] b)
           
static boolean[][] eval(boolean[][] dest, NslInt2 a, NslInt0 b)
           
static boolean[][] eval(boolean[][] dest, NslInt2 a, NslInt2 b)
           
static boolean[] eval(boolean[] dest, double[] a, double b)
           
static boolean[] eval(boolean[] dest, double[] a, double[] b)
           
static boolean[] eval(boolean[] dest, double[] a, NslDouble0 b)
           
static boolean[] eval(boolean[] dest, double[] a, NslDouble1 b)
           
static boolean[] eval(boolean[] dest, double a, double[] b)
           
static boolean[] eval(boolean[] dest, double a, NslDouble1 b)
           
static boolean[] eval(boolean[] dest, float[] a, float b)
           
static boolean[] eval(boolean[] dest, float[] a, float[] b)
           
static boolean[] eval(boolean[] dest, float[] a, NslFloat0 b)
           
static boolean[] eval(boolean[] dest, float[] a, NslFloat1 b)
           
static boolean[] eval(boolean[] dest, float a, float[] b)
           
static boolean[] eval(boolean[] dest, float a, NslFloat1 b)
           
static boolean[] eval(boolean[] dest, int[] a, int b)
           
static boolean[] eval(boolean[] dest, int[] a, int[] b)
           
static boolean[] eval(boolean[] dest, int[] a, NslInt0 b)
           
static boolean[] eval(boolean[] dest, int[] a, NslInt1 b)
           
static boolean[] eval(boolean[] dest, int a, int[] b)
           
static boolean[] eval(boolean[] dest, int a, NslInt1 b)
           
static boolean[] eval(boolean[] dest, NslDouble0 a, double[] b)
           
static boolean[] eval(boolean[] dest, NslDouble0 a, NslDouble1 b)
           
static boolean[] eval(boolean[] dest, NslDouble1 a, double b)
           
static boolean[] eval(boolean[] dest, NslDouble1 a, double[] b)
           
static boolean[] eval(boolean[] dest, NslDouble1 a, NslDouble0 b)
           
static boolean[] eval(boolean[] dest, NslDouble1 a, NslDouble1 b)
           
static boolean[] eval(boolean[] dest, NslFloat0 a, float[] b)
           
static boolean[] eval(boolean[] dest, NslFloat0 a, NslFloat1 b)
           
static boolean[] eval(boolean[] dest, NslFloat1 a, float b)
           
static boolean[] eval(boolean[] dest, NslFloat1 a, float[] b)
           
static boolean[] eval(boolean[] dest, NslFloat1 a, NslFloat0 b)
           
static boolean[] eval(boolean[] dest, NslFloat1 a, NslFloat1 b)
           
static boolean[] eval(boolean[] dest, NslInt0 a, int[] b)
           
static boolean[] eval(boolean[] dest, NslInt0 a, NslInt1 b)
           
static boolean[] eval(boolean[] dest, NslInt1 a, int b)
           
static boolean[] eval(boolean[] dest, NslInt1 a, int[] b)
           
static boolean[] eval(boolean[] dest, NslInt1 a, NslInt0 b)
           
static boolean[] eval(boolean[] dest, NslInt1 a, NslInt1 b)
           
static boolean[][][][] eval(double[][][][] a, double b)
           
static boolean[][][][] eval(double[][][][] a, double[][][][] b)
           
static boolean[][][][] eval(double[][][][] a, NslDouble0 b)
           
static boolean[][][][] eval(double[][][][] a, NslDouble4 b)
           
static boolean[][][] eval(double[][][] a, double b)
           
static boolean[][][] eval(double[][][] a, double[][][] b)
           
static boolean[][][] eval(double[][][] a, NslDouble0 b)
           
static boolean[][][] eval(double[][][] a, NslDouble3 b)
           
static boolean[][] eval(double[][] a, double b)
           
static boolean[][] eval(double[][] a, double[][] b)
           
static boolean[][] eval(double[][] a, NslDouble0 b)
           
static boolean[][] eval(double[][] a, NslDouble2 b)
           
static boolean[] eval(double[] a, double b)
           
static boolean[] eval(double[] a, double[] b)
           
static boolean[] eval(double[] a, NslDouble0 b)
           
static boolean[] eval(double[] a, NslDouble1 b)
           
static boolean eval(double a, double b)
           
static boolean[] eval(double a, double[] b)
           
static boolean[][] eval(double a, double[][] b)
           
static boolean[][][] eval(double a, double[][][] b)
           
static boolean[][][][] eval(double a, double[][][][] b)
           
static boolean eval(double a, NslDouble0 b)
           
static boolean[] eval(double a, NslDouble1 b)
           
static boolean[][] eval(double a, NslDouble2 b)
           
static boolean[][][] eval(double a, NslDouble3 b)
           
static boolean[][][][] eval(double a, NslDouble4 b)
           
static boolean[][][][] eval(float[][][][] a, float b)
           
static boolean[][][][] eval(float[][][][] a, float[][][][] b)
           
static boolean[][][][] eval(float[][][][] a, NslFloat0 b)
           
static boolean[][][][] eval(float[][][][] a, NslFloat4 b)
           
static boolean[][][] eval(float[][][] a, float b)
           
static boolean[][][] eval(float[][][] a, float[][][] b)
           
static boolean[][][] eval(float[][][] a, NslFloat0 b)
           
static boolean[][][] eval(float[][][] a, NslFloat3 b)
           
static boolean[][] eval(float[][] a, float b)
           
static boolean[][] eval(float[][] a, float[][] b)
           
static boolean[][] eval(float[][] a, NslFloat0 b)
           
static boolean[][] eval(float[][] a, NslFloat2 b)
           
static boolean[] eval(float[] a, float b)
           
static boolean[] eval(float[] a, float[] b)
           
static boolean[] eval(float[] a, NslFloat0 b)
           
static boolean[] eval(float[] a, NslFloat1 b)
           
static boolean eval(float a, float b)
           
static boolean[] eval(float a, float[] b)
           
static boolean[][] eval(float a, float[][] b)
           
static boolean[][][] eval(float a, float[][][] b)
           
static boolean[][][][] eval(float a, float[][][][] b)
           
static boolean eval(float a, NslFloat0 b)
           
static boolean[] eval(float a, NslFloat1 b)
           
static boolean[][] eval(float a, NslFloat2 b)
           
static boolean[][][] eval(float a, NslFloat3 b)
           
static boolean[][][][] eval(float a, NslFloat4 b)
           
static boolean[][][][] eval(int[][][][] a, int b)
           
static boolean[][][][] eval(int[][][][] a, int[][][][] b)
           
static boolean[][][][] eval(int[][][][] a, NslInt0 b)
           
static boolean[][][][] eval(int[][][][] a, NslInt4 b)
           
static boolean[][][] eval(int[][][] a, int b)
           
static boolean[][][] eval(int[][][] a, int[][][] b)
           
static boolean[][][] eval(int[][][] a, NslInt0 b)
           
static boolean[][][] eval(int[][][] a, NslInt3 b)
           
static boolean[][] eval(int[][] a, int b)
           
static boolean[][] eval(int[][] a, int[][] b)
           
static boolean[][] eval(int[][] a, NslInt0 b)
           
static boolean[][] eval(int[][] a, NslInt2 b)
           
static boolean[] eval(int[] a, int b)
           
static boolean[] eval(int[] a, int[] b)
           
static boolean[] eval(int[] a, NslInt0 b)
           
static boolean[] eval(int[] a, NslInt1 b)
           
static boolean eval(int a, int b)
           
static boolean[] eval(int a, int[] b)
           
static boolean[][] eval(int a, int[][] b)
           
static boolean[][][] eval(int a, int[][][] b)
           
static boolean[][][][] eval(int a, int[][][][] b)
           
static boolean eval(int a, NslInt0 b)
           
static boolean[] eval(int a, NslInt1 b)
           
static boolean[][] eval(int a, NslInt2 b)
           
static boolean[][][] eval(int a, NslInt3 b)
           
static boolean[][][][] eval(int a, NslInt4 b)
           
static boolean eval(NslDouble0 a, double b)
           
static boolean[] eval(NslDouble0 a, double[] b)
           
static boolean[][] eval(NslDouble0 a, double[][] b)
           
static boolean[][][] eval(NslDouble0 a, double[][][] b)
           
static boolean[][][][] eval(NslDouble0 a, double[][][][] b)
           
static boolean eval(NslDouble0 a, NslDouble0 b)
           
static boolean[] eval(NslDouble0 a, NslDouble1 b)
           
static boolean[][] eval(NslDouble0 a, NslDouble2 b)
           
static boolean[][][] eval(NslDouble0 a, NslDouble3 b)
           
static boolean[][][][] eval(NslDouble0 a, NslDouble4 b)
           
static boolean[] eval(NslDouble1 a, double b)
           
static boolean[] eval(NslDouble1 a, double[] b)
           
static boolean[] eval(NslDouble1 a, NslDouble0 b)
           
static boolean[] eval(NslDouble1 a, NslDouble1 b)
           
static boolean[][] eval(NslDouble2 a, double b)
           
static boolean[][] eval(NslDouble2 a, double[][] b)
           
static boolean[][] eval(NslDouble2 a, NslDouble0 b)
           
static boolean[][] eval(NslDouble2 a, NslDouble2 b)
           
static boolean[][][] eval(NslDouble3 a, double b)
           
static boolean[][][] eval(NslDouble3 a, double[][][] b)
           
static boolean[][][] eval(NslDouble3 a, NslDouble0 b)
           
static boolean[][][] eval(NslDouble3 a, NslDouble3 b)
           
static boolean[][][][] eval(NslDouble4 a, double b)
           
static boolean[][][][] eval(NslDouble4 a, double[][][][] b)
           
static boolean[][][][] eval(NslDouble4 a, NslDouble0 b)
           
static boolean[][][][] eval(NslDouble4 a, NslDouble4 b)
           
static boolean eval(NslFloat0 a, float b)
           
static boolean[] eval(NslFloat0 a, float[] b)
           
static boolean[][] eval(NslFloat0 a, float[][] b)
           
static boolean[][][] eval(NslFloat0 a, float[][][] b)
           
static boolean[][][][] eval(NslFloat0 a, float[][][][] b)
           
static boolean eval(NslFloat0 a, NslFloat0 b)
           
static boolean[] eval(NslFloat0 a, NslFloat1 b)
           
static boolean[][] eval(NslFloat0 a, NslFloat2 b)
           
static boolean[][][] eval(NslFloat0 a, NslFloat3 b)
           
static boolean[][][][] eval(NslFloat0 a, NslFloat4 b)
           
static boolean[] eval(NslFloat1 a, float b)
           
static boolean[] eval(NslFloat1 a, float[] b)
           
static boolean[] eval(NslFloat1 a, NslFloat0 b)
           
static boolean[] eval(NslFloat1 a, NslFloat1 b)
           
static boolean[][] eval(NslFloat2 a, float b)
           
static boolean[][] eval(NslFloat2 a, float[][] b)
           
static boolean[][] eval(NslFloat2 a, NslFloat0 b)
           
static boolean[][] eval(NslFloat2 a, NslFloat2 b)
           
static boolean[][][] eval(NslFloat3 a, float b)
           
static boolean[][][] eval(NslFloat3 a, float[][][] b)
           
static boolean[][][] eval(NslFloat3 a, NslFloat0 b)
           
static boolean[][][] eval(NslFloat3 a, NslFloat3 b)
           
static boolean[][][][] eval(NslFloat4 a, float b)
           
static boolean[][][][] eval(NslFloat4 a, float[][][][] b)
           
static boolean[][][][] eval(NslFloat4 a, NslFloat0 b)
           
static boolean[][][][] eval(NslFloat4 a, NslFloat4 b)
           
static boolean eval(NslInt0 a, int b)
           
static boolean[] eval(NslInt0 a, int[] b)
           
static boolean[][] eval(NslInt0 a, int[][] b)
           
static boolean[][][] eval(NslInt0 a, int[][][] b)
           
static boolean[][][][] eval(NslInt0 a, int[][][][] b)
           
static boolean eval(NslInt0 a, NslInt0 b)
           
static boolean[] eval(NslInt0 a, NslInt1 b)
           
static boolean[][] eval(NslInt0 a, NslInt2 b)
           
static boolean[][][] eval(NslInt0 a, NslInt3 b)
           
static boolean[][][][] eval(NslInt0 a, NslInt4 b)
           
static boolean[] eval(NslInt1 a, int b)
           
static boolean[] eval(NslInt1 a, int[] b)
           
static boolean[] eval(NslInt1 a, NslInt0 b)
           
static boolean[] eval(NslInt1 a, NslInt1 b)
           
static boolean[][] eval(NslInt2 a, int b)
           
static boolean[][] eval(NslInt2 a, int[][] b)
           
static boolean[][] eval(NslInt2 a, NslInt0 b)
           
static boolean[][] eval(NslInt2 a, NslInt2 b)
           
static boolean[][][] eval(NslInt3 a, int b)
           
static boolean[][][] eval(NslInt3 a, int[][][] b)
           
static boolean[][][] eval(NslInt3 a, NslInt0 b)
           
static boolean[][][] eval(NslInt3 a, NslInt3 b)
           
static boolean[][][][] eval(NslInt4 a, int b)
           
static boolean[][][][] eval(NslInt4 a, int[][][][] b)
           
static boolean[][][][] eval(NslInt4 a, NslInt0 b)
           
static boolean[][][][] eval(NslInt4 a, NslInt4 b)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

NslGeq

public NslGeq()
Method Detail

eval

public static boolean eval(int a,
                           int b)

eval

public static boolean[] eval(int[] a,
                             int[] b)

eval

public static boolean[] eval(boolean[] dest,
                             int[] a,
                             int[] b)

eval

public static boolean[] eval(int[] a,
                             int b)

eval

public static boolean[] eval(boolean[] dest,
                             int[] a,
                             int b)

eval

public static boolean[] eval(boolean[] dest,
                             int a,
                             int[] b)

eval

public static boolean[] eval(int a,
                             int[] b)

eval

public static boolean[][] eval(int[][] a,
                               int[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               int[][] a,
                               int[][] b)

eval

public static boolean[][] eval(int[][] a,
                               int b)

eval

public static boolean[][] eval(boolean[][] dest,
                               int[][] a,
                               int b)

eval

public static boolean[][] eval(int a,
                               int[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               int a,
                               int[][] b)

eval

public static boolean[][][] eval(int[][][] a,
                                 int[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 int[][][] a,
                                 int[][][] b)

eval

public static boolean[][][] eval(int[][][] a,
                                 int b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 int[][][] a,
                                 int b)

eval

public static boolean[][][] eval(int a,
                                 int[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 int a,
                                 int[][][] b)

eval

public static boolean[][][][] eval(int[][][][] a,
                                   int[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   int[][][][] a,
                                   int[][][][] b)

eval

public static boolean[][][][] eval(int[][][][] a,
                                   int b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   int[][][][] a,
                                   int b)

eval

public static boolean[][][][] eval(int a,
                                   int[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   int a,
                                   int[][][][] b)

eval

public static boolean eval(float a,
                           float b)

eval

public static boolean[] eval(float[] a,
                             float[] b)

eval

public static boolean[] eval(boolean[] dest,
                             float[] a,
                             float[] b)

eval

public static boolean[] eval(float[] a,
                             float b)

eval

public static boolean[] eval(boolean[] dest,
                             float[] a,
                             float b)

eval

public static boolean[] eval(boolean[] dest,
                             float a,
                             float[] b)

eval

public static boolean[] eval(float a,
                             float[] b)

eval

public static boolean[][] eval(float[][] a,
                               float[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               float[][] a,
                               float[][] b)

eval

public static boolean[][] eval(float[][] a,
                               float b)

eval

public static boolean[][] eval(boolean[][] dest,
                               float[][] a,
                               float b)

eval

public static boolean[][] eval(float a,
                               float[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               float a,
                               float[][] b)

eval

public static boolean[][][] eval(float[][][] a,
                                 float[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 float[][][] a,
                                 float[][][] b)

eval

public static boolean[][][] eval(float[][][] a,
                                 float b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 float[][][] a,
                                 float b)

eval

public static boolean[][][] eval(float a,
                                 float[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 float a,
                                 float[][][] b)

eval

public static boolean[][][][] eval(float[][][][] a,
                                   float[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   float[][][][] a,
                                   float[][][][] b)

eval

public static boolean[][][][] eval(float[][][][] a,
                                   float b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   float[][][][] a,
                                   float b)

eval

public static boolean[][][][] eval(float a,
                                   float[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   float a,
                                   float[][][][] b)

eval

public static boolean eval(double a,
                           double b)

eval

public static boolean[] eval(double[] a,
                             double[] b)

eval

public static boolean[] eval(boolean[] dest,
                             double[] a,
                             double[] b)

eval

public static boolean[] eval(double[] a,
                             double b)

eval

public static boolean[] eval(boolean[] dest,
                             double[] a,
                             double b)

eval

public static boolean[] eval(boolean[] dest,
                             double a,
                             double[] b)

eval

public static boolean[] eval(double a,
                             double[] b)

eval

public static boolean[][] eval(double[][] a,
                               double[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               double[][] a,
                               double[][] b)

eval

public static boolean[][] eval(double[][] a,
                               double b)

eval

public static boolean[][] eval(boolean[][] dest,
                               double[][] a,
                               double b)

eval

public static boolean[][] eval(double a,
                               double[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               double a,
                               double[][] b)

eval

public static boolean[][][] eval(double[][][] a,
                                 double[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 double[][][] a,
                                 double[][][] b)

eval

public static boolean[][][] eval(double[][][] a,
                                 double b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 double[][][] a,
                                 double b)

eval

public static boolean[][][] eval(double a,
                                 double[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 double a,
                                 double[][][] b)

eval

public static boolean[][][][] eval(double[][][][] a,
                                   double[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   double[][][][] a,
                                   double[][][][] b)

eval

public static boolean[][][][] eval(double[][][][] a,
                                   double b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   double[][][][] a,
                                   double b)

eval

public static boolean[][][][] eval(double a,
                                   double[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   double a,
                                   double[][][][] b)

eval

public static boolean eval(NslInt0 a,
                           NslInt0 b)

eval

public static boolean eval(NslInt0 a,
                           int b)

eval

public static boolean eval(int a,
                           NslInt0 b)

eval

public static boolean[] eval(NslInt1 a,
                             NslInt0 b)

eval

public static boolean[] eval(NslInt1 a,
                             int b)

eval

public static boolean[] eval(int[] a,
                             NslInt0 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslInt1 a,
                             NslInt0 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslInt1 a,
                             int b)

eval

public static boolean[] eval(boolean[] dest,
                             int[] a,
                             NslInt0 b)

eval

public static boolean[][] eval(NslInt2 a,
                               NslInt0 b)

eval

public static boolean[][] eval(NslInt2 a,
                               int b)

eval

public static boolean[][] eval(int[][] a,
                               NslInt0 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslInt2 a,
                               NslInt0 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslInt2 a,
                               int b)

eval

public static boolean[][] eval(boolean[][] dest,
                               int[][] a,
                               NslInt0 b)

eval

public static boolean[][][] eval(NslInt3 a,
                                 NslInt0 b)

eval

public static boolean[][][] eval(NslInt3 a,
                                 int b)

eval

public static boolean[][][] eval(int[][][] a,
                                 NslInt0 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslInt3 a,
                                 NslInt0 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslInt3 a,
                                 int b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 int[][][] a,
                                 NslInt0 b)

eval

public static boolean[][][][] eval(NslInt4 a,
                                   NslInt0 b)

eval

public static boolean[][][][] eval(NslInt4 a,
                                   int b)

eval

public static boolean[][][][] eval(int[][][][] a,
                                   NslInt0 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslInt4 a,
                                   NslInt0 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslInt4 a,
                                   int b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   int[][][][] a,
                                   NslInt0 b)

eval

public static boolean eval(NslFloat0 a,
                           NslFloat0 b)

eval

public static boolean eval(NslFloat0 a,
                           float b)

eval

public static boolean eval(float a,
                           NslFloat0 b)

eval

public static boolean[] eval(NslFloat1 a,
                             NslFloat0 b)

eval

public static boolean[] eval(NslFloat1 a,
                             float b)

eval

public static boolean[] eval(float[] a,
                             NslFloat0 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslFloat1 a,
                             NslFloat0 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslFloat1 a,
                             float b)

eval

public static boolean[] eval(boolean[] dest,
                             float[] a,
                             NslFloat0 b)

eval

public static boolean[][] eval(NslFloat2 a,
                               NslFloat0 b)

eval

public static boolean[][] eval(NslFloat2 a,
                               float b)

eval

public static boolean[][] eval(float[][] a,
                               NslFloat0 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslFloat2 a,
                               NslFloat0 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslFloat2 a,
                               float b)

eval

public static boolean[][] eval(boolean[][] dest,
                               float[][] a,
                               NslFloat0 b)

eval

public static boolean[][][] eval(NslFloat3 a,
                                 NslFloat0 b)

eval

public static boolean[][][] eval(NslFloat3 a,
                                 float b)

eval

public static boolean[][][] eval(float[][][] a,
                                 NslFloat0 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslFloat3 a,
                                 NslFloat0 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslFloat3 a,
                                 float b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 float[][][] a,
                                 NslFloat0 b)

eval

public static boolean[][][][] eval(NslFloat4 a,
                                   NslFloat0 b)

eval

public static boolean[][][][] eval(NslFloat4 a,
                                   float b)

eval

public static boolean[][][][] eval(float[][][][] a,
                                   NslFloat0 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslFloat4 a,
                                   NslFloat0 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslFloat4 a,
                                   float b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   float[][][][] a,
                                   NslFloat0 b)

eval

public static boolean eval(NslDouble0 a,
                           NslDouble0 b)

eval

public static boolean eval(NslDouble0 a,
                           double b)

eval

public static boolean eval(double a,
                           NslDouble0 b)

eval

public static boolean[] eval(NslDouble1 a,
                             NslDouble0 b)

eval

public static boolean[] eval(NslDouble1 a,
                             double b)

eval

public static boolean[] eval(double[] a,
                             NslDouble0 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslDouble1 a,
                             NslDouble0 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslDouble1 a,
                             double b)

eval

public static boolean[] eval(boolean[] dest,
                             double[] a,
                             NslDouble0 b)

eval

public static boolean[][] eval(NslDouble2 a,
                               NslDouble0 b)

eval

public static boolean[][] eval(NslDouble2 a,
                               double b)

eval

public static boolean[][] eval(double[][] a,
                               NslDouble0 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslDouble2 a,
                               NslDouble0 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslDouble2 a,
                               double b)

eval

public static boolean[][] eval(boolean[][] dest,
                               double[][] a,
                               NslDouble0 b)

eval

public static boolean[][][] eval(NslDouble3 a,
                                 NslDouble0 b)

eval

public static boolean[][][] eval(NslDouble3 a,
                                 double b)

eval

public static boolean[][][] eval(double[][][] a,
                                 NslDouble0 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslDouble3 a,
                                 NslDouble0 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslDouble3 a,
                                 double b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 double[][][] a,
                                 NslDouble0 b)

eval

public static boolean[][][][] eval(NslDouble4 a,
                                   NslDouble0 b)

eval

public static boolean[][][][] eval(NslDouble4 a,
                                   double b)

eval

public static boolean[][][][] eval(double[][][][] a,
                                   NslDouble0 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslDouble4 a,
                                   NslDouble0 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslDouble4 a,
                                   double b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   double[][][][] a,
                                   NslDouble0 b)

eval

public static boolean[] eval(NslInt1 a,
                             NslInt1 b)

eval

public static boolean[] eval(int[] a,
                             NslInt1 b)

eval

public static boolean[] eval(NslInt1 a,
                             int[] b)

eval

public static boolean[] eval(boolean[] dest,
                             NslInt1 a,
                             NslInt1 b)

eval

public static boolean[] eval(boolean[] dest,
                             int[] a,
                             NslInt1 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslInt1 a,
                             int[] b)

eval

public static boolean[] eval(NslFloat1 a,
                             NslFloat1 b)

eval

public static boolean[] eval(float[] a,
                             NslFloat1 b)

eval

public static boolean[] eval(NslFloat1 a,
                             float[] b)

eval

public static boolean[] eval(boolean[] dest,
                             NslFloat1 a,
                             NslFloat1 b)

eval

public static boolean[] eval(boolean[] dest,
                             float[] a,
                             NslFloat1 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslFloat1 a,
                             float[] b)

eval

public static boolean[] eval(NslDouble1 a,
                             NslDouble1 b)

eval

public static boolean[] eval(double[] a,
                             NslDouble1 b)

eval

public static boolean[] eval(NslDouble1 a,
                             double[] b)

eval

public static boolean[] eval(boolean[] dest,
                             NslDouble1 a,
                             NslDouble1 b)

eval

public static boolean[] eval(boolean[] dest,
                             double[] a,
                             NslDouble1 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslDouble1 a,
                             double[] b)

eval

public static boolean[][] eval(NslInt2 a,
                               NslInt2 b)

eval

public static boolean[][] eval(int[][] a,
                               NslInt2 b)

eval

public static boolean[][] eval(NslInt2 a,
                               int[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslInt2 a,
                               NslInt2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               int[][] a,
                               NslInt2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslInt2 a,
                               int[][] b)

eval

public static boolean[][] eval(NslFloat2 a,
                               NslFloat2 b)

eval

public static boolean[][] eval(float[][] a,
                               NslFloat2 b)

eval

public static boolean[][] eval(NslFloat2 a,
                               float[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslFloat2 a,
                               NslFloat2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               float[][] a,
                               NslFloat2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslFloat2 a,
                               float[][] b)

eval

public static boolean[][] eval(NslDouble2 a,
                               NslDouble2 b)

eval

public static boolean[][] eval(double[][] a,
                               NslDouble2 b)

eval

public static boolean[][] eval(NslDouble2 a,
                               double[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslDouble2 a,
                               NslDouble2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               double[][] a,
                               NslDouble2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslDouble2 a,
                               double[][] b)

eval

public static boolean[][][] eval(NslInt3 a,
                                 NslInt3 b)

eval

public static boolean[][][] eval(int[][][] a,
                                 NslInt3 b)

eval

public static boolean[][][] eval(NslInt3 a,
                                 int[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslInt3 a,
                                 NslInt3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 int[][][] a,
                                 NslInt3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslInt3 a,
                                 int[][][] b)

eval

public static boolean[][][] eval(NslFloat3 a,
                                 NslFloat3 b)

eval

public static boolean[][][] eval(float[][][] a,
                                 NslFloat3 b)

eval

public static boolean[][][] eval(NslFloat3 a,
                                 float[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslFloat3 a,
                                 NslFloat3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 float[][][] a,
                                 NslFloat3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslFloat3 a,
                                 float[][][] b)

eval

public static boolean[][][] eval(NslDouble3 a,
                                 NslDouble3 b)

eval

public static boolean[][][] eval(double[][][] a,
                                 NslDouble3 b)

eval

public static boolean[][][] eval(NslDouble3 a,
                                 double[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslDouble3 a,
                                 NslDouble3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 double[][][] a,
                                 NslDouble3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslDouble3 a,
                                 double[][][] b)

eval

public static boolean[][][][] eval(NslInt4 a,
                                   NslInt4 b)

eval

public static boolean[][][][] eval(int[][][][] a,
                                   NslInt4 b)

eval

public static boolean[][][][] eval(NslInt4 a,
                                   int[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslInt4 a,
                                   NslInt4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   int[][][][] a,
                                   NslInt4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslInt4 a,
                                   int[][][][] b)

eval

public static boolean[][][][] eval(NslFloat4 a,
                                   NslFloat4 b)

eval

public static boolean[][][][] eval(float[][][][] a,
                                   NslFloat4 b)

eval

public static boolean[][][][] eval(NslFloat4 a,
                                   float[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslFloat4 a,
                                   NslFloat4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   float[][][][] a,
                                   NslFloat4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslFloat4 a,
                                   float[][][][] b)

eval

public static boolean[][][][] eval(NslDouble4 a,
                                   NslDouble4 b)

eval

public static boolean[][][][] eval(double[][][][] a,
                                   NslDouble4 b)

eval

public static boolean[][][][] eval(NslDouble4 a,
                                   double[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslDouble4 a,
                                   NslDouble4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   double[][][][] a,
                                   NslDouble4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslDouble4 a,
                                   double[][][][] b)

eval

public static boolean[] eval(NslInt0 a,
                             NslInt1 b)

eval

public static boolean[] eval(int a,
                             NslInt1 b)

eval

public static boolean[] eval(NslInt0 a,
                             int[] b)

eval

public static boolean[] eval(boolean[] dest,
                             NslInt0 a,
                             NslInt1 b)

eval

public static boolean[] eval(boolean[] dest,
                             int a,
                             NslInt1 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslInt0 a,
                             int[] b)

eval

public static boolean[] eval(NslFloat0 a,
                             NslFloat1 b)

eval

public static boolean[] eval(float a,
                             NslFloat1 b)

eval

public static boolean[] eval(NslFloat0 a,
                             float[] b)

eval

public static boolean[] eval(boolean[] dest,
                             NslFloat0 a,
                             NslFloat1 b)

eval

public static boolean[] eval(boolean[] dest,
                             float a,
                             NslFloat1 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslFloat0 a,
                             float[] b)

eval

public static boolean[] eval(NslDouble0 a,
                             NslDouble1 b)

eval

public static boolean[] eval(double a,
                             NslDouble1 b)

eval

public static boolean[] eval(NslDouble0 a,
                             double[] b)

eval

public static boolean[] eval(boolean[] dest,
                             NslDouble0 a,
                             NslDouble1 b)

eval

public static boolean[] eval(boolean[] dest,
                             double a,
                             NslDouble1 b)

eval

public static boolean[] eval(boolean[] dest,
                             NslDouble0 a,
                             double[] b)

eval

public static boolean[][] eval(NslInt0 a,
                               NslInt2 b)

eval

public static boolean[][] eval(int a,
                               NslInt2 b)

eval

public static boolean[][] eval(NslInt0 a,
                               int[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslInt0 a,
                               NslInt2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               int a,
                               NslInt2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslInt0 a,
                               int[][] b)

eval

public static boolean[][] eval(NslFloat0 a,
                               NslFloat2 b)

eval

public static boolean[][] eval(float a,
                               NslFloat2 b)

eval

public static boolean[][] eval(NslFloat0 a,
                               float[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslFloat0 a,
                               NslFloat2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               float a,
                               NslFloat2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslFloat0 a,
                               float[][] b)

eval

public static boolean[][] eval(NslDouble0 a,
                               NslDouble2 b)

eval

public static boolean[][] eval(double a,
                               NslDouble2 b)

eval

public static boolean[][] eval(NslDouble0 a,
                               double[][] b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslDouble0 a,
                               NslDouble2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               double a,
                               NslDouble2 b)

eval

public static boolean[][] eval(boolean[][] dest,
                               NslDouble0 a,
                               double[][] b)

eval

public static boolean[][][] eval(NslInt0 a,
                                 NslInt3 b)

eval

public static boolean[][][] eval(int a,
                                 NslInt3 b)

eval

public static boolean[][][] eval(NslInt0 a,
                                 int[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslInt0 a,
                                 NslInt3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 int a,
                                 NslInt3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslInt0 a,
                                 int[][][] b)

eval

public static boolean[][][] eval(NslFloat0 a,
                                 NslFloat3 b)

eval

public static boolean[][][] eval(float a,
                                 NslFloat3 b)

eval

public static boolean[][][] eval(NslFloat0 a,
                                 float[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslFloat0 a,
                                 NslFloat3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 float a,
                                 NslFloat3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslFloat0 a,
                                 float[][][] b)

eval

public static boolean[][][] eval(NslDouble0 a,
                                 NslDouble3 b)

eval

public static boolean[][][] eval(double a,
                                 NslDouble3 b)

eval

public static boolean[][][] eval(NslDouble0 a,
                                 double[][][] b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslDouble0 a,
                                 NslDouble3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 double a,
                                 NslDouble3 b)

eval

public static boolean[][][] eval(boolean[][][] dest,
                                 NslDouble0 a,
                                 double[][][] b)

eval

public static boolean[][][][] eval(NslInt0 a,
                                   NslInt4 b)

eval

public static boolean[][][][] eval(int a,
                                   NslInt4 b)

eval

public static boolean[][][][] eval(NslInt0 a,
                                   int[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslInt0 a,
                                   NslInt4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   int a,
                                   NslInt4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslInt0 a,
                                   int[][][][] b)

eval

public static boolean[][][][] eval(NslFloat0 a,
                                   NslFloat4 b)

eval

public static boolean[][][][] eval(float a,
                                   NslFloat4 b)

eval

public static boolean[][][][] eval(NslFloat0 a,
                                   float[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslFloat0 a,
                                   NslFloat4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   float a,
                                   NslFloat4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslFloat0 a,
                                   float[][][][] b)

eval

public static boolean[][][][] eval(NslDouble0 a,
                                   NslDouble4 b)

eval

public static boolean[][][][] eval(double a,
                                   NslDouble4 b)

eval

public static boolean[][][][] eval(NslDouble0 a,
                                   double[][][][] b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslDouble0 a,
                                   NslDouble4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   double a,
                                   NslDouble4 b)

eval

public static boolean[][][][] eval(boolean[][][][] dest,
                                   NslDouble0 a,
                                   double[][][][] b)