nslj.src.math
Class NslSigmoid
java.lang.Object
|
+--nslj.src.math.NslSigmoid
- public final class NslSigmoid
- extends java.lang.Object
Method Summary |
static double |
eval(double a)
|
static double[] |
eval(double[] a)
|
static double[][] |
eval(double[][] a)
|
static double[][][] |
eval(double[][][] a)
|
static double[][][][] |
eval(double[][][][] a)
|
static double[][][][] |
eval(double[][][][] a,
double slope)
|
static double[][][][] |
eval(double[][][][] dest,
double[][][][] a)
|
static double[][][][] |
eval(double[][][][] dest,
double[][][][] a,
double slope)
|
static double[][][][] |
eval(double[][][][] dest,
double[][][][] a,
double slope,
double offset)
|
static double[][][][] |
eval(double[][][][] dest,
double[][][][] a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][][][] |
eval(double[][][][] dest,
double[][][][] a,
double slope,
NslDouble0 offset)
|
static double[][][][] |
eval(double[][][][] dest,
double[][][][] a,
NslDouble0 slope)
|
static double[][][][] |
eval(double[][][][] dest,
double[][][][] a,
NslDouble0 slope,
double offset)
|
static double[][][][] |
eval(double[][][][] dest,
double[][][][] a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][][][] |
eval(double[][][][] a,
double slope,
double offset)
|
static double[][][][] |
eval(double[][][][] a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][][][] |
eval(double[][][][] a,
double slope,
NslDouble0 offset)
|
static double[][][][] |
eval(double[][][][] a,
NslDouble0 slope)
|
static double[][][][] |
eval(double[][][][] a,
NslDouble0 slope,
double offset)
|
static double[][][][] |
eval(double[][][][] a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a,
double slope)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a,
double slope,
double offset)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a,
double slope,
NslDouble0 offset)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a,
NslDouble0 slope)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a,
NslDouble0 slope,
double offset)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][][][] |
eval(double[][][][] dest,
NslDouble4 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static double[][][] |
eval(double[][][] a,
double slope)
|
static double[][][] |
eval(double[][][] dest,
double[][][] a)
|
static double[][][] |
eval(double[][][] dest,
double[][][] a,
double slope)
|
static double[][][] |
eval(double[][][] dest,
double[][][] a,
double slope,
double offset)
|
static double[][][] |
eval(double[][][] dest,
double[][][] a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][][] |
eval(double[][][] dest,
double[][][] a,
double slope,
NslDouble0 offset)
|
static double[][][] |
eval(double[][][] dest,
double[][][] a,
NslDouble0 slope)
|
static double[][][] |
eval(double[][][] dest,
double[][][] a,
NslDouble0 slope,
double offset)
|
static double[][][] |
eval(double[][][] dest,
double[][][] a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][][] |
eval(double[][][] a,
double slope,
double offset)
|
static double[][][] |
eval(double[][][] a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a,
double slope)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a,
double slope,
double offset)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a,
double slope,
NslDouble0 offset)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a,
NslDouble0 slope)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a,
NslDouble0 slope,
double offset)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][][] |
eval(double[][][] dest,
NslDouble3 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static double[][] |
eval(double[][] a,
double slope)
|
static double[][] |
eval(double[][] dest,
double[][] a)
|
static double[][] |
eval(double[][] dest,
double[][] a,
double slope)
|
static double[][] |
eval(double[][] dest,
double[][] a,
double slope,
double offset)
|
static double[][] |
eval(double[][] dest,
double[][] a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][] |
eval(double[][] dest,
double[][] a,
double slope,
NslDouble0 offset)
|
static double[][] |
eval(double[][] dest,
double[][] a,
NslDouble0 slope)
|
static double[][] |
eval(double[][] dest,
double[][] a,
NslDouble0 slope,
double offset)
|
static double[][] |
eval(double[][] dest,
double[][] a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][] |
eval(double[][] a,
double slope,
double offset)
|
static double[][] |
eval(double[][] a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][] |
eval(double[][] a,
double slope,
NslDouble0 offset)
|
static double[][] |
eval(double[][] a,
NslDouble0 slope)
|
static double[][] |
eval(double[][] a,
NslDouble0 slope,
double offset)
|
static double[][] |
eval(double[][] a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
double slope)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
double slope,
double offset)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
double slope,
NslDouble0 offset)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
NslDouble0 slope)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
NslDouble0 slope,
double offset)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][] |
eval(double[][] dest,
NslDouble2 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static double[] |
eval(double[] a,
double slope)
|
static double[] |
eval(double[] dest,
double[] a)
|
static double[] |
eval(double[] dest,
double[] a,
double slope)
|
static double[] |
eval(double[] dest,
double[] a,
double slope,
double offset)
|
static double[] |
eval(double[] dest,
double[] a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[] |
eval(double[] dest,
double[] a,
double slope,
NslDouble0 offset)
|
static double[] |
eval(double[] dest,
double[] a,
NslDouble0 slope)
|
static double[] |
eval(double[] dest,
double[] a,
NslDouble0 slope,
double offset)
|
static double[] |
eval(double[] dest,
double[] a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[] |
eval(double[] a,
double slope,
double offset)
|
static double[] |
eval(double[] a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[] |
eval(double[] a,
double slope,
NslDouble0 offset)
|
static double[] |
eval(double[] a,
NslDouble0 slope)
|
static double[] |
eval(double[] a,
NslDouble0 slope,
double offset)
|
static double[] |
eval(double[] a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[] |
eval(double[] dest,
NslDouble1 a)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
double slope)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
double slope,
double offset)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
double slope,
NslDouble0 offset)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
NslDouble0 slope)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
NslDouble0 slope,
double offset)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[] |
eval(double[] dest,
NslDouble1 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static double |
eval(double a,
double slope)
|
static double |
eval(double a,
double slope,
double offset)
|
static double |
eval(double a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double |
eval(double a,
double slope,
NslDouble0 offset)
|
static double |
eval(double a,
NslDouble0 slope)
|
static double |
eval(double a,
NslDouble0 slope,
double offset)
|
static double |
eval(double a,
NslDouble0 slope,
NslDouble0 offset)
|
static float |
eval(float a)
|
static float[] |
eval(float[] a)
|
static float[][] |
eval(float[][] a)
|
static float[][][] |
eval(float[][][] a)
|
static float[][][][] |
eval(float[][][][] a)
|
static float[][][][] |
eval(float[][][][] a,
float slope)
|
static float[][][][] |
eval(float[][][][] dest,
float[][][][] a)
|
static float[][][][] |
eval(float[][][][] dest,
float[][][][] a,
float slope)
|
static float[][][][] |
eval(float[][][][] dest,
float[][][][] a,
float slope,
float offset)
|
static float[][][][] |
eval(float[][][][] dest,
float[][][][] a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][][][] |
eval(float[][][][] dest,
float[][][][] a,
float slope,
NslFloat0 offset)
|
static float[][][][] |
eval(float[][][][] dest,
float[][][][] a,
NslFloat0 slope)
|
static float[][][][] |
eval(float[][][][] dest,
float[][][][] a,
NslFloat0 slope,
float offset)
|
static float[][][][] |
eval(float[][][][] dest,
float[][][][] a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][][][] |
eval(float[][][][] a,
float slope,
float offset)
|
static float[][][][] |
eval(float[][][][] a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][][][] |
eval(float[][][][] a,
float slope,
NslFloat0 offset)
|
static float[][][][] |
eval(float[][][][] a,
NslFloat0 slope)
|
static float[][][][] |
eval(float[][][][] a,
NslFloat0 slope,
float offset)
|
static float[][][][] |
eval(float[][][][] a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a,
float slope)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a,
float slope,
float offset)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a,
float slope,
NslFloat0 offset)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a,
NslFloat0 slope)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a,
NslFloat0 slope,
float offset)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][][][] |
eval(float[][][][] dest,
NslFloat4 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
static float[][][] |
eval(float[][][] a,
float slope)
|
static float[][][] |
eval(float[][][] dest,
float[][][] a)
|
static float[][][] |
eval(float[][][] dest,
float[][][] a,
float slope)
|
static float[][][] |
eval(float[][][] dest,
float[][][] a,
float slope,
float offset)
|
static float[][][] |
eval(float[][][] dest,
float[][][] a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][][] |
eval(float[][][] dest,
float[][][] a,
float slope,
NslFloat0 offset)
|
static float[][][] |
eval(float[][][] dest,
float[][][] a,
NslFloat0 slope)
|
static float[][][] |
eval(float[][][] dest,
float[][][] a,
NslFloat0 slope,
float offset)
|
static float[][][] |
eval(float[][][] dest,
float[][][] a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][][] |
eval(float[][][] a,
float slope,
float offset)
|
static float[][][] |
eval(float[][][] a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a,
float slope)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a,
float slope,
float offset)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a,
float slope,
NslFloat0 offset)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a,
NslFloat0 slope)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a,
NslFloat0 slope,
float offset)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][][] |
eval(float[][][] dest,
NslFloat3 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
static float[][] |
eval(float[][] a,
float slope)
|
static float[][] |
eval(float[][] dest,
float[][] a)
|
static float[][] |
eval(float[][] dest,
float[][] a,
float slope)
|
static float[][] |
eval(float[][] dest,
float[][] a,
float slope,
float offset)
|
static float[][] |
eval(float[][] dest,
float[][] a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][] |
eval(float[][] dest,
float[][] a,
float slope,
NslFloat0 offset)
|
static float[][] |
eval(float[][] dest,
float[][] a,
NslFloat0 slope)
|
static float[][] |
eval(float[][] dest,
float[][] a,
NslFloat0 slope,
float offset)
|
static float[][] |
eval(float[][] dest,
float[][] a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][] |
eval(float[][] a,
float slope,
float offset)
|
static float[][] |
eval(float[][] a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][] |
eval(float[][] a,
float slope,
NslFloat0 offset)
|
static float[][] |
eval(float[][] a,
NslFloat0 slope)
|
static float[][] |
eval(float[][] a,
NslFloat0 slope,
float offset)
|
static float[][] |
eval(float[][] a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
float slope)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
float slope,
float offset)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
float slope,
NslFloat0 offset)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
NslFloat0 slope)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
NslFloat0 slope,
float offset)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][] |
eval(float[][] dest,
NslFloat2 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
static float[] |
eval(float[] a,
float slope)
|
static float[] |
eval(float[] dest,
float[] a)
|
static float[] |
eval(float[] dest,
float[] a,
float slope)
|
static float[] |
eval(float[] dest,
float[] a,
float slope,
float offset)
|
static float[] |
eval(float[] dest,
float[] a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[] |
eval(float[] dest,
float[] a,
float slope,
NslFloat0 offset)
|
static float[] |
eval(float[] dest,
float[] a,
NslFloat0 slope)
|
static float[] |
eval(float[] dest,
float[] a,
NslFloat0 slope,
float offset)
|
static float[] |
eval(float[] dest,
float[] a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[] |
eval(float[] a,
float slope,
float offset)
|
static float[] |
eval(float[] a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[] |
eval(float[] a,
float slope,
NslFloat0 offset)
|
static float[] |
eval(float[] a,
NslFloat0 slope)
|
static float[] |
eval(float[] a,
NslFloat0 slope,
float offset)
|
static float[] |
eval(float[] a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[] |
eval(float[] dest,
NslFloat1 a)
|
static float[] |
eval(float[] dest,
NslFloat1 a,
float slope)
|
static float[] |
eval(float[] dest,
NslFloat1 a,
float slope,
float offset)
|
static float[] |
eval(float[] dest,
NslFloat1 a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[] |
eval(float[] dest,
NslFloat1 a,
float slope,
NslFloat0 offset)
|
static float[] |
eval(float[] dest,
NslFloat1 a,
NslFloat0 slope)
|
static float[] |
eval(float[] dest,
NslFloat1 a,
NslFloat0 slope,
float offset)
|
static float[] |
eval(float[] dest,
NslFloat1 a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[] |
eval(float[] dest,
NslFloat1 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
static float |
eval(float a,
float slope)
|
static float |
eval(float a,
float slope,
float offset)
|
static float |
eval(float a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float |
eval(float a,
float slope,
NslFloat0 offset)
|
static float |
eval(float a,
NslFloat0 slope)
|
static float |
eval(float a,
NslFloat0 slope,
float offset)
|
static float |
eval(float a,
NslFloat0 slope,
NslFloat0 offset)
|
static double |
eval(NslDouble0 a)
|
static double |
eval(NslDouble0 a,
double slope)
|
static double |
eval(NslDouble0 a,
double slope,
double offset)
|
static double |
eval(NslDouble0 a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double |
eval(NslDouble0 a,
double slope,
NslDouble0 offset)
|
static double |
eval(NslDouble0 a,
NslDouble0 slope)
|
static double |
eval(NslDouble0 a,
NslDouble0 slope,
double offset)
|
static double |
eval(NslDouble0 a,
NslDouble0 slope,
NslDouble0 offset)
|
static double |
eval(NslDouble0 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static double[] |
eval(NslDouble1 a)
|
static double[] |
eval(NslDouble1 a,
double slope)
|
static double[] |
eval(NslDouble1 a,
double slope,
double offset)
|
static double[] |
eval(NslDouble1 a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[] |
eval(NslDouble1 a,
double slope,
NslDouble0 offset)
|
static double[] |
eval(NslDouble1 a,
NslDouble0 slope)
|
static double[] |
eval(NslDouble1 a,
NslDouble0 slope,
double offset)
|
static double[] |
eval(NslDouble1 a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[] |
eval(NslDouble1 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static double[][] |
eval(NslDouble2 a)
|
static double[][] |
eval(NslDouble2 a,
double slope)
|
static double[][] |
eval(NslDouble2 a,
double slope,
double offset)
|
static double[][] |
eval(NslDouble2 a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][] |
eval(NslDouble2 a,
double slope,
NslDouble0 offset)
|
static double[][] |
eval(NslDouble2 a,
NslDouble0 slope)
|
static double[][] |
eval(NslDouble2 a,
NslDouble0 slope,
double offset)
|
static double[][] |
eval(NslDouble2 a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][] |
eval(NslDouble2 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static double[][][] |
eval(NslDouble3 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static double[][][][] |
eval(NslDouble4 a)
|
static double[][][][] |
eval(NslDouble4 a,
double slope)
|
static double[][][][] |
eval(NslDouble4 a,
double slope,
double offset)
|
static double[][][][] |
eval(NslDouble4 a,
double kx1,
double kx2,
double ky1,
double ky2)
|
static double[][][][] |
eval(NslDouble4 a,
double slope,
NslDouble0 offset)
|
static double[][][][] |
eval(NslDouble4 a,
NslDouble0 slope)
|
static double[][][][] |
eval(NslDouble4 a,
NslDouble0 slope,
double offset)
|
static double[][][][] |
eval(NslDouble4 a,
NslDouble0 slope,
NslDouble0 offset)
|
static double[][][][] |
eval(NslDouble4 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
|
static float |
eval(NslFloat0 a)
|
static float |
eval(NslFloat0 a,
float slope)
|
static float |
eval(NslFloat0 a,
float slope,
float offset)
|
static float |
eval(NslFloat0 a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float |
eval(NslFloat0 a,
float slope,
NslFloat0 offset)
|
static float |
eval(NslFloat0 a,
NslFloat0 slope)
|
static float |
eval(NslFloat0 a,
NslFloat0 slope,
float offset)
|
static float |
eval(NslFloat0 a,
NslFloat0 slope,
NslFloat0 offset)
|
static float |
eval(NslFloat0 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
static float[] |
eval(NslFloat1 a)
|
static float[] |
eval(NslFloat1 a,
float slope)
|
static float[] |
eval(NslFloat1 a,
float slope,
float offset)
|
static float[] |
eval(NslFloat1 a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[] |
eval(NslFloat1 a,
float slope,
NslFloat0 offset)
|
static float[] |
eval(NslFloat1 a,
NslFloat0 slope)
|
static float[] |
eval(NslFloat1 a,
NslFloat0 slope,
float offset)
|
static float[] |
eval(NslFloat1 a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[] |
eval(NslFloat1 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
static float[][] |
eval(NslFloat2 a)
|
static float[][] |
eval(NslFloat2 a,
float slope)
|
static float[][] |
eval(NslFloat2 a,
float slope,
float offset)
|
static float[][] |
eval(NslFloat2 a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][] |
eval(NslFloat2 a,
float slope,
NslFloat0 offset)
|
static float[][] |
eval(NslFloat2 a,
NslFloat0 slope)
|
static float[][] |
eval(NslFloat2 a,
NslFloat0 slope,
float offset)
|
static float[][] |
eval(NslFloat2 a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][] |
eval(NslFloat2 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
static float[][][] |
eval(NslFloat3 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
static float[][][][] |
eval(NslFloat4 a)
|
static float[][][][] |
eval(NslFloat4 a,
float slope)
|
static float[][][][] |
eval(NslFloat4 a,
float slope,
float offset)
|
static float[][][][] |
eval(NslFloat4 a,
float kx1,
float kx2,
float ky1,
float ky2)
|
static float[][][][] |
eval(NslFloat4 a,
float slope,
NslFloat0 offset)
|
static float[][][][] |
eval(NslFloat4 a,
NslFloat0 slope)
|
static float[][][][] |
eval(NslFloat4 a,
NslFloat0 slope,
float offset)
|
static float[][][][] |
eval(NslFloat4 a,
NslFloat0 slope,
NslFloat0 offset)
|
static float[][][][] |
eval(NslFloat4 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
NslSigmoid
public NslSigmoid()
eval
public static double eval(double a)
eval
public static double[] eval(double[] a)
eval
public static double[][] eval(double[][] a)
eval
public static double[][][] eval(double[][][] a)
eval
public static double[][][][] eval(double[][][][] a)
eval
public static double[] eval(double[] dest,
double[] a)
eval
public static double[][] eval(double[][] dest,
double[][] a)
eval
public static double[][][] eval(double[][][] dest,
double[][][] a)
eval
public static double[][][][] eval(double[][][][] dest,
double[][][][] a)
eval
public static double eval(double a,
double slope)
eval
public static double eval(double a,
double slope,
double offset)
eval
public static double eval(double a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[] eval(double[] a,
double slope)
eval
public static double[] eval(double[] dest,
double[] a,
double slope)
eval
public static double[] eval(double[] a,
double slope,
double offset)
eval
public static double[] eval(double[] dest,
double[] a,
double slope,
double offset)
eval
public static double[] eval(double[] a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[] eval(double[] dest,
double[] a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][] eval(double[][] a,
double slope)
eval
public static double[][] eval(double[][] dest,
double[][] a,
double slope)
eval
public static double[][] eval(double[][] a,
double slope,
double offset)
eval
public static double[][] eval(double[][] dest,
double[][] a,
double slope,
double offset)
eval
public static double[][] eval(double[][] a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][] eval(double[][] dest,
double[][] a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][][] eval(double[][][] a,
double slope)
eval
public static double[][][] eval(double[][][] dest,
double[][][] a,
double slope)
eval
public static double[][][] eval(double[][][] a,
double slope,
double offset)
eval
public static double[][][] eval(double[][][] dest,
double[][][] a,
double slope,
double offset)
eval
public static double[][][] eval(double[][][] a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][][] eval(double[][][] dest,
double[][][] a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][][][] eval(double[][][][] a,
double slope)
eval
public static double[][][][] eval(double[][][][] dest,
double[][][][] a,
double slope)
eval
public static double[][][][] eval(double[][][][] a,
double slope,
double offset)
eval
public static double[][][][] eval(double[][][][] dest,
double[][][][] a,
double slope,
double offset)
eval
public static double[][][][] eval(double[][][][] a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][][][] eval(double[][][][] dest,
double[][][][] a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double eval(NslDouble0 a)
eval
public static double eval(NslDouble0 a,
double slope)
eval
public static double eval(NslDouble0 a,
NslDouble0 slope)
eval
public static double eval(NslDouble0 a,
double slope,
double offset)
eval
public static double eval(NslDouble0 a,
NslDouble0 slope,
double offset)
eval
public static double eval(NslDouble0 a,
double slope,
NslDouble0 offset)
eval
public static double eval(NslDouble0 a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double eval(double a,
NslDouble0 slope)
eval
public static double eval(double a,
NslDouble0 slope,
double offset)
eval
public static double eval(double a,
double slope,
NslDouble0 offset)
eval
public static double eval(double a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double eval(NslDouble0 a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double eval(NslDouble0 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static double[] eval(NslDouble1 a)
eval
public static double[] eval(NslDouble1 a,
double slope)
eval
public static double[] eval(NslDouble1 a,
NslDouble0 slope)
eval
public static double[] eval(NslDouble1 a,
double slope,
double offset)
eval
public static double[] eval(NslDouble1 a,
NslDouble0 slope,
double offset)
eval
public static double[] eval(NslDouble1 a,
double slope,
NslDouble0 offset)
eval
public static double[] eval(NslDouble1 a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[] eval(double[] a,
NslDouble0 slope)
eval
public static double[] eval(double[] a,
NslDouble0 slope,
double offset)
eval
public static double[] eval(double[] a,
double slope,
NslDouble0 offset)
eval
public static double[] eval(double[] a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[] eval(NslDouble1 a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[] eval(NslDouble1 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static double[][] eval(NslDouble2 a)
eval
public static double[][] eval(NslDouble2 a,
double slope)
eval
public static double[][] eval(NslDouble2 a,
NslDouble0 slope)
eval
public static double[][] eval(NslDouble2 a,
double slope,
double offset)
eval
public static double[][] eval(NslDouble2 a,
NslDouble0 slope,
double offset)
eval
public static double[][] eval(NslDouble2 a,
double slope,
NslDouble0 offset)
eval
public static double[][] eval(NslDouble2 a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][] eval(double[][] a,
NslDouble0 slope)
eval
public static double[][] eval(double[][] a,
NslDouble0 slope,
double offset)
eval
public static double[][] eval(double[][] a,
double slope,
NslDouble0 offset)
eval
public static double[][] eval(double[][] a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][] eval(NslDouble2 a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][] eval(NslDouble2 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static double[][][] eval(NslDouble3 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static double[][][][] eval(NslDouble4 a)
eval
public static double[][][][] eval(NslDouble4 a,
double slope)
eval
public static double[][][][] eval(NslDouble4 a,
NslDouble0 slope)
eval
public static double[][][][] eval(NslDouble4 a,
double slope,
double offset)
eval
public static double[][][][] eval(NslDouble4 a,
NslDouble0 slope,
double offset)
eval
public static double[][][][] eval(NslDouble4 a,
double slope,
NslDouble0 offset)
eval
public static double[][][][] eval(NslDouble4 a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][][][] eval(double[][][][] a,
NslDouble0 slope)
eval
public static double[][][][] eval(double[][][][] a,
NslDouble0 slope,
double offset)
eval
public static double[][][][] eval(double[][][][] a,
double slope,
NslDouble0 offset)
eval
public static double[][][][] eval(double[][][][] a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][][][] eval(NslDouble4 a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][][][] eval(NslDouble4 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static double[] eval(double[] dest,
NslDouble1 a)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
double slope)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
NslDouble0 slope)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
double slope,
double offset)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
NslDouble0 slope,
double offset)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
double slope,
NslDouble0 offset)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[] eval(double[] dest,
double[] a,
NslDouble0 slope)
eval
public static double[] eval(double[] dest,
double[] a,
NslDouble0 slope,
double offset)
eval
public static double[] eval(double[] dest,
double[] a,
double slope,
NslDouble0 offset)
eval
public static double[] eval(double[] dest,
double[] a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[] eval(double[] dest,
NslDouble1 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
double slope)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
NslDouble0 slope)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
double slope,
double offset)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
NslDouble0 slope,
double offset)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
double slope,
NslDouble0 offset)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][] eval(double[][] dest,
double[][] a,
NslDouble0 slope)
eval
public static double[][] eval(double[][] dest,
double[][] a,
NslDouble0 slope,
double offset)
eval
public static double[][] eval(double[][] dest,
double[][] a,
double slope,
NslDouble0 offset)
eval
public static double[][] eval(double[][] dest,
double[][] a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][] eval(double[][] dest,
NslDouble2 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a,
double slope)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a,
NslDouble0 slope)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a,
double slope,
double offset)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a,
NslDouble0 slope,
double offset)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a,
double slope,
NslDouble0 offset)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][][] eval(double[][][] dest,
double[][][] a,
NslDouble0 slope)
eval
public static double[][][] eval(double[][][] dest,
double[][][] a,
NslDouble0 slope,
double offset)
eval
public static double[][][] eval(double[][][] dest,
double[][][] a,
double slope,
NslDouble0 offset)
eval
public static double[][][] eval(double[][][] dest,
double[][][] a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][][] eval(double[][][] dest,
NslDouble3 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a,
double slope)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a,
NslDouble0 slope)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a,
double slope,
double offset)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a,
NslDouble0 slope,
double offset)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a,
double slope,
NslDouble0 offset)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][][][] eval(double[][][][] dest,
double[][][][] a,
NslDouble0 slope)
eval
public static double[][][][] eval(double[][][][] dest,
double[][][][] a,
NslDouble0 slope,
double offset)
eval
public static double[][][][] eval(double[][][][] dest,
double[][][][] a,
double slope,
NslDouble0 offset)
eval
public static double[][][][] eval(double[][][][] dest,
double[][][][] a,
NslDouble0 slope,
NslDouble0 offset)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a,
double kx1,
double kx2,
double ky1,
double ky2)
eval
public static double[][][][] eval(double[][][][] dest,
NslDouble4 a,
NslDouble0 kx1,
NslDouble0 kx2,
NslDouble0 ky1,
NslDouble0 ky2)
eval
public static float eval(float a)
eval
public static float[] eval(float[] a)
eval
public static float[][] eval(float[][] a)
eval
public static float[][][] eval(float[][][] a)
eval
public static float[][][][] eval(float[][][][] a)
eval
public static float[] eval(float[] dest,
float[] a)
eval
public static float[][] eval(float[][] dest,
float[][] a)
eval
public static float[][][] eval(float[][][] dest,
float[][][] a)
eval
public static float[][][][] eval(float[][][][] dest,
float[][][][] a)
eval
public static float eval(float a,
float slope)
eval
public static float eval(float a,
float slope,
float offset)
eval
public static float eval(float a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[] eval(float[] a,
float slope)
eval
public static float[] eval(float[] dest,
float[] a,
float slope)
eval
public static float[] eval(float[] a,
float slope,
float offset)
eval
public static float[] eval(float[] dest,
float[] a,
float slope,
float offset)
eval
public static float[] eval(float[] a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[] eval(float[] dest,
float[] a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][] eval(float[][] a,
float slope)
eval
public static float[][] eval(float[][] dest,
float[][] a,
float slope)
eval
public static float[][] eval(float[][] a,
float slope,
float offset)
eval
public static float[][] eval(float[][] dest,
float[][] a,
float slope,
float offset)
eval
public static float[][] eval(float[][] a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][] eval(float[][] dest,
float[][] a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][][] eval(float[][][] a,
float slope)
eval
public static float[][][] eval(float[][][] dest,
float[][][] a,
float slope)
eval
public static float[][][] eval(float[][][] a,
float slope,
float offset)
eval
public static float[][][] eval(float[][][] dest,
float[][][] a,
float slope,
float offset)
eval
public static float[][][] eval(float[][][] a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][][] eval(float[][][] dest,
float[][][] a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][][][] eval(float[][][][] a,
float slope)
eval
public static float[][][][] eval(float[][][][] dest,
float[][][][] a,
float slope)
eval
public static float[][][][] eval(float[][][][] a,
float slope,
float offset)
eval
public static float[][][][] eval(float[][][][] dest,
float[][][][] a,
float slope,
float offset)
eval
public static float[][][][] eval(float[][][][] a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][][][] eval(float[][][][] dest,
float[][][][] a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float eval(NslFloat0 a)
eval
public static float eval(NslFloat0 a,
float slope)
eval
public static float eval(NslFloat0 a,
NslFloat0 slope)
eval
public static float eval(NslFloat0 a,
float slope,
float offset)
eval
public static float eval(NslFloat0 a,
NslFloat0 slope,
float offset)
eval
public static float eval(NslFloat0 a,
float slope,
NslFloat0 offset)
eval
public static float eval(NslFloat0 a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float eval(float a,
NslFloat0 slope)
eval
public static float eval(float a,
NslFloat0 slope,
float offset)
eval
public static float eval(float a,
float slope,
NslFloat0 offset)
eval
public static float eval(float a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float eval(NslFloat0 a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float eval(NslFloat0 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
eval
public static float[] eval(NslFloat1 a)
eval
public static float[] eval(NslFloat1 a,
float slope)
eval
public static float[] eval(NslFloat1 a,
NslFloat0 slope)
eval
public static float[] eval(NslFloat1 a,
float slope,
float offset)
eval
public static float[] eval(NslFloat1 a,
NslFloat0 slope,
float offset)
eval
public static float[] eval(NslFloat1 a,
float slope,
NslFloat0 offset)
eval
public static float[] eval(NslFloat1 a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[] eval(float[] a,
NslFloat0 slope)
eval
public static float[] eval(float[] a,
NslFloat0 slope,
float offset)
eval
public static float[] eval(float[] a,
float slope,
NslFloat0 offset)
eval
public static float[] eval(float[] a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[] eval(NslFloat1 a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[] eval(NslFloat1 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
eval
public static float[][] eval(NslFloat2 a)
eval
public static float[][] eval(NslFloat2 a,
float slope)
eval
public static float[][] eval(NslFloat2 a,
NslFloat0 slope)
eval
public static float[][] eval(NslFloat2 a,
float slope,
float offset)
eval
public static float[][] eval(NslFloat2 a,
NslFloat0 slope,
float offset)
eval
public static float[][] eval(NslFloat2 a,
float slope,
NslFloat0 offset)
eval
public static float[][] eval(NslFloat2 a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][] eval(float[][] a,
NslFloat0 slope)
eval
public static float[][] eval(float[][] a,
NslFloat0 slope,
float offset)
eval
public static float[][] eval(float[][] a,
float slope,
NslFloat0 offset)
eval
public static float[][] eval(float[][] a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][] eval(NslFloat2 a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][] eval(NslFloat2 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
eval
public static float[][][] eval(NslFloat3 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
eval
public static float[][][][] eval(NslFloat4 a)
eval
public static float[][][][] eval(NslFloat4 a,
float slope)
eval
public static float[][][][] eval(NslFloat4 a,
NslFloat0 slope)
eval
public static float[][][][] eval(NslFloat4 a,
float slope,
float offset)
eval
public static float[][][][] eval(NslFloat4 a,
NslFloat0 slope,
float offset)
eval
public static float[][][][] eval(NslFloat4 a,
float slope,
NslFloat0 offset)
eval
public static float[][][][] eval(NslFloat4 a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][][][] eval(float[][][][] a,
NslFloat0 slope)
eval
public static float[][][][] eval(float[][][][] a,
NslFloat0 slope,
float offset)
eval
public static float[][][][] eval(float[][][][] a,
float slope,
NslFloat0 offset)
eval
public static float[][][][] eval(float[][][][] a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][][][] eval(NslFloat4 a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][][][] eval(NslFloat4 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
eval
public static float[] eval(float[] dest,
NslFloat1 a)
eval
public static float[] eval(float[] dest,
NslFloat1 a,
float slope)
eval
public static float[] eval(float[] dest,
NslFloat1 a,
NslFloat0 slope)
eval
public static float[] eval(float[] dest,
NslFloat1 a,
float slope,
float offset)
eval
public static float[] eval(float[] dest,
NslFloat1 a,
NslFloat0 slope,
float offset)
eval
public static float[] eval(float[] dest,
NslFloat1 a,
float slope,
NslFloat0 offset)
eval
public static float[] eval(float[] dest,
NslFloat1 a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[] eval(float[] dest,
float[] a,
NslFloat0 slope)
eval
public static float[] eval(float[] dest,
float[] a,
NslFloat0 slope,
float offset)
eval
public static float[] eval(float[] dest,
float[] a,
float slope,
NslFloat0 offset)
eval
public static float[] eval(float[] dest,
float[] a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[] eval(float[] dest,
NslFloat1 a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[] eval(float[] dest,
NslFloat1 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
float slope)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
NslFloat0 slope)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
float slope,
float offset)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
NslFloat0 slope,
float offset)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
float slope,
NslFloat0 offset)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][] eval(float[][] dest,
float[][] a,
NslFloat0 slope)
eval
public static float[][] eval(float[][] dest,
float[][] a,
NslFloat0 slope,
float offset)
eval
public static float[][] eval(float[][] dest,
float[][] a,
float slope,
NslFloat0 offset)
eval
public static float[][] eval(float[][] dest,
float[][] a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][] eval(float[][] dest,
NslFloat2 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a,
float slope)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a,
NslFloat0 slope)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a,
float slope,
float offset)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a,
NslFloat0 slope,
float offset)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a,
float slope,
NslFloat0 offset)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][][] eval(float[][][] dest,
float[][][] a,
NslFloat0 slope)
eval
public static float[][][] eval(float[][][] dest,
float[][][] a,
NslFloat0 slope,
float offset)
eval
public static float[][][] eval(float[][][] dest,
float[][][] a,
float slope,
NslFloat0 offset)
eval
public static float[][][] eval(float[][][] dest,
float[][][] a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][][] eval(float[][][] dest,
NslFloat3 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a,
float slope)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a,
NslFloat0 slope)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a,
float slope,
float offset)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a,
NslFloat0 slope,
float offset)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a,
float slope,
NslFloat0 offset)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][][][] eval(float[][][][] dest,
float[][][][] a,
NslFloat0 slope)
eval
public static float[][][][] eval(float[][][][] dest,
float[][][][] a,
NslFloat0 slope,
float offset)
eval
public static float[][][][] eval(float[][][][] dest,
float[][][][] a,
float slope,
NslFloat0 offset)
eval
public static float[][][][] eval(float[][][][] dest,
float[][][][] a,
NslFloat0 slope,
NslFloat0 offset)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a,
float kx1,
float kx2,
float ky1,
float ky2)
eval
public static float[][][][] eval(float[][][][] dest,
NslFloat4 a,
NslFloat0 kx1,
NslFloat0 kx2,
NslFloat0 ky1,
NslFloat0 ky2)